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Alright, so hopefully you’ve got your paper and pen or pencil ready. In this video, I’ll show you how to get set up for your first sketching exercise, and we’ll make a set of eight problem-solving sketches. But just what are we sketching? Well, in the opening video we defined Norman doors as doors that send flawed usability signals. Maybe the handle suggests “push” when the expected behavior is really “pull”. For this assignment, your goal is to find a Norman door, and sketch some ideas for making it better.
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