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Anko is a new library by Jetbrains which makes Android development a lot easier!
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[MUSIC]
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Hey, there.
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I'm still Ben and we're still learning about Kotlin.
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But at this point,
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I think you've learned enough Kotlin that we can start learning about Anko.
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Anko is a library which makes Android development faster and easier.
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It makes your code clean and easy to read and
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let's you forget about the rough edges of the Android SDK.
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More specifically, Anko gives us a way to define our layouts and
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code instead of XML.
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With Anko we can greatly simplify our projects and
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enjoy much easier code reuse with our layouts.
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It's great stuff and I'm sure you'll love it.
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But before we get any further, a quick warning.
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At the moment Anko has yet to reach version 1.0.
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And while there are a bunch of Android companies already using Kotlan or
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at least looking into it, there aren't as many using Anko.
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That said, just like Kotlan, Anko comes to us from Jetbrains.
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So even though it's not as widespread as something like RxJava,
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I'm not too concerned about it becoming obsolete anytime soon.
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Another thing to keep in mind is that using Anko, or even Kotlan for
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that matter, is just another way to make an Android app.
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I'm not here to tell you that one way is better than another, but
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I do think Anko's pretty cool.
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Now, before we can really sink our teeth into Anko,
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we'll need to have an Android project.
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And that Android project, will need to be all set up with Kotlan.
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So whenever you're ready, join me in the next video and we’ll do just that.
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