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- 2x 2x
- 1.75x 1.75x
- 1.5x 1.5x
- 1.25x 1.25x
- 1.1x 1.1x
- 1x 1x
- 0.75x 0.75x
- 0.5x 0.5x
In this video, we'll finish writing the handleScoreChange
function by updating state based on the index of a player object.
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