Rick Hoekman

Rick Hoekman

Zutphen, Netherlands

Started using computers back in the 80's .. did some programming in machine code and assembly.

Skills & Experience

  • Spoken Languages

    • English
    • Dutch
    • German
  • Looking for work

    Yes

103 Achievements

  • JavaScript Arrays
  • JavaScript Loops
  • Creating a Spoiler Revealer
  • Introduction to jQuery
  • Dependency Management
  • Physics Setup
  • VR Setup
  • Room-Scale Setup
  • Room-Scale Overview
  • Inheritance
  • Adding New Behavior
  • Thinking in Components
  • Organizing Code into Methods
  • Perfect
  • Perform
  • Console I/O
  • Prepare and Plan
  • Reflections
  • Global Illumination
  • Shadows
  • Lighting Basics
  • Camera Switching
  • Camera Movement
  • Image Effects
  • Camera Basics
  • Scripting Materials
  • Additional Textures in the Standard Shader
  • Textures in the Standard Shader
  • Understanding Materials
  • Exporting Models Into Unity
  • Scene File Organization and Clean-up
  • Adding Surface Detail to a Model
  • Optimizing the Model
  • Box Modeling Techniques
  • Working with Primitives
  • Getting Started in Maya LT
  • Key Concepts in Unity
  • Debugging Games
  • Lights, Audio, and Animation
  • Assets and Game Objects
  • The 3D Views
  • Build and Share a Unity Game
  • Game Audio
  • Score, Enemies, and Game State
  • Pickups
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • PHP Loops
  • PHP Conditionals
  • PHP Datatypes
  • Python For Beginners
  • JavaScript Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • Sharing a Website
  • JavaScript Variables
  • Introducing JavaScript
  • Say Hello to Django
  • PHP Data & Structure
  • PHP Getting Started
  • Getting to Know Foundation for Apps
  • Customizing Colors and Fonts
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Beginning HTML and CSS
  • Slices
  • Lists Redux
  • Buggy Logs
  • Cleaner Code
  • Displaying Our Weather Data
  • Data Modeling With Structures
  • Concurrency
  • Pulling Data From the Web
  • Deploying to a Device
  • Debugging Our App
  • Improving Our User Interface
  • Using a Data Model
  • Views and View Controllers
  • Getting Started with Xcode
  • Swift Structs and their Methods
  • Swift Structs
  • Getting Started With Git
  • Why Version Control Matters
  • Swift Enums and their Methods
  • Swift Enums
  • Local Python
  • Pick a Number! Any Number!
  • Putting the "Fun" Back in "Functions"
  • Shopping List
  • Things That Count
  • Ins & Outs
  • Say Hello to Python
  • Swift Optionals
  • Swift Parameters and Tuples
  • Swift Functions
  • Control Flow
  • Collections
  • Operators
  • Types
  • Variables and Constants
  • Newbie