We are always working on new content so Treehouse students can stay up to date with the latest technology. This content roadmap contains everything that's planned for release. Please contact support if there is a course you want to take but don't see listed.
The dates reflected for each course are estimates and may change.
Drupal is a robust framework which is ideal for websites of any size. In this course, dive into using Drupal to create a complete website for a fictional small business called Cameron's Coffee Stand. Create basic pages, menus, blog posts, announcements, email forms and banners, all without touching code. Customize the look of the website using themes, and learn to use Drupal's included permissions and authentication system. Lastly, you will include your own code with a Drupal website by creating a custom module.
Functional programming is a great addition to any programmer's toolset. FP allows you to quickly filter lists, modify values, find answers, and other repetitious tasks with less code than other approaches.
Prototyping with Foundation for Apps
Customizing Django Templates
In Django Basics, you learned how to set up the skeleton of a video tutorial library. But for a real-world application, you’d probably want more flexibility and functionality in your websites. Django offers lots of built-in options for using templates to make your site dynamic and flexible, and makes it easy for you to build the extra things you need. In this course, learn about more complex template inheritance, how to make use of the vast array of built-in tags and filters Django has, and how to grow your own tags and filters for the functionality that Django doesn’t provide. By the time you finish this course, you will have a deeper understanding of how you can make Django’s templates work for your project, as well as a fully fleshed out video tutorial site!
3D Art with Maya LT
If you are interested in creating 3D assets for games, and have never used 3D creation software before, this is a great place to start. This course explores the 3D art production pipeline as we model, texture, and export a game model into the Unity game engine. We'll be working with Maya, the premiere 3D software package from Autodesk to develop a 3D game model using 2D concept images as a starting point. This course will explore useful polygonal modeling tools to establish the basic form of our prop, applying color and using texture maps to suggest different materials and surface properties. Learn to organize the Maya scene file, and export the final prop into Unity so that it can be integrated into a game. By the end of this course, you will have an arsenal of great modeling tools at your disposal that you can use to create assets based on your own designs.
Build a JavaFX Application
JavaFX is the de facto way to make Graphical User Interfaces (or GUIs) in Java. It is robust and customizable, and getting familiar with its APIs will expose many application design best practices.
Illustrator for Web Design
Using a project-based learning approach to Illustrator’s core features, walk through the process of designing a simple website beginning with making a wireframe, and then using that wireframe as the basis for creating a page mock up for mobile and desktop platforms. Along the way, use the basic drawing and shape tools to create an illustrated graphic logo. And with responsive web design in mind, we’ll utilize the benefits of both scalable vector graphics (SVGs) and CSS export capabilities.
WooCommerce Theme Development
WooCommerce is the leading Ecommerce plugin for WordPress and allows you to easily turn any WordPress site into a site selling products. Although WooCommerce looks great out of the box, you will likely want to customize how WooCommerce looks to meet the needs of your theme and site. In this course you will learn everything you need to know to start customizing WooCommerce sites and building custom WooCommerce themes of your own.We will go over each of the WooCommerce template files so you know what theme includes are located where. Then we will get into the more advanced topic of working with WooCommerce hooks in order to customize WooCommerce from the functions.php file.
Unit Testing in Java
Unit testing is a Java best practice that ensures your code is working how it was intended. It is a critical habit that you should develop early on in your coding adventures.
Build a REST API with Flask
Flask is often used as a solid, fast solution for creating an API. In this course, we'll look at how to build endpoints for your objects, handle HTTP verbs, and return the appropriate data type for each request.
Annotations have rapidly become the preferred approach to integrating powerful third-party libraries into your own Java applications. In this course, we'll first explore the basic use of annotations to give the compiler instructions. Then, we'll use more advanced techniques to create our own annotation and look for it using reflection.
iOS Design Patterns
This course introduces the student to concepts in programming design patterns by exploring five common Cocoa patterns. Students are assumed to have familiarity with development in Objective-C using XCode.
The Unity game engine allows for cross-platform game development through its robust API and intuitive graphical user interface. However, with so many great tools available, it can be overwhelming at first.In this course, you'll get a broad overview of the Unity editor interface and learn how to use tools like the Console, which can help you debug game code when things go wrong. You'll also learn about key concepts like Unity's component-based architecture, prefabs, tags & layers, and how to use the documentation properly.By the end, you'll have a much better understanding of foundational concepts in Unity.
Build a Restaurant Finder with Core Location
One of the many fun things our iPhones can do is track our location automatically. We can use this ability to develop lots of interesting apps and in this course we’re going to use the CoreLocation framework and the Foursquare API to build an app that lists all the restaurants around us. We’ll learn a lot of new concepts including how to use a tab bar, how to write networking code using delegation and how to display content on a map.