Sam Baldwin

Sam Baldwin

Member Since May 29, 2016

7,018

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99 Achievements

  • Error Handling and Memory Management
  • Generics and Protocols
  • Generic Types
  • Generic Functions, Parameters and Constraints
  • Adding Sound Effects
  • Personalizing The Story
  • Refactoring Our Code
  • Creating the User Interface Programmatically
  • Creating a Story
  • Navigating Through An Adventure
  • Using the Delegate Pattern in iOS
  • The Delegate Pattern
  • Writing Great Swift
  • Dictionaries in Swift
  • Introduction to Collections
  • Deleting and Updating Data
  • Simple Mobile Interface
  • Exporting Designs
  • Sketch Features
  • Introducing Sketch
  • Fetching Data Using Fetch Requests
  • Swift Operators
  • Inserting and Saving Data Using a Context
  • Swift Types
  • Understanding the Core Data Stack
  • Access Control
  • Memory Management in Swift
  • Extensions and Protocols
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization
  • Properties
  • An Introduction to Swift Programming
  • Protocol Oriented Networking
  • Tuples
  • Dictionaries
  • Slices
  • Lists Redux
  • Letter Game App
  • Number Game App
  • Shopping List App
  • Logic in Python
  • Python Data Types
  • Python For Beginners
  • Fetching Data From the Web
  • Modeling Forecast Data
  • Visual Format Language
  • Auto Layout in Code
  • Trait Collections
  • Inequalities, Content and Priorities
  • The Constraint Equation
  • A History Lesson
  • Asynchronous Error Handling
  • Closures in Cocoa Touch
  • Building Standard Library Functions
  • Closure Expressions
  • First Class Functions
  • Generics with Swift 2 - Beyond Basics
  • Generics with Swift 2
  • Adding Sound Effects
  • Refactoring the Model
  • Creating the User Interface Programmatically
  • Creating a Story
  • Navigating Through an Adventure
  • Delegation in iOS
  • Introduction to Delegates
  • Extensions and Protocols
  • Memory Management in Swift 2
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization in Swift 2
  • Properties in Swift 2
  • Displaying Additional Views
  • Using the Vending Machine
  • Loading Data From a Resource
  • Modeling An Interface
  • Error Handling in Swift 2.0
  • Creating Flexible Objects Using Protocols
  • Swift 2.0 Protocols
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs as Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Differentiating Between Objects
  • Class Inheritance
  • Classes
  • Function Parameters
  • Functions in Swift 2.0
  • Control Flow with Conditional Statements
  • Control Flow With Loops
  • Swift Dictionaries
  • Introduction to Collections
  • Swift Operators
  • An Introduction to Swift Programming
  • Complex Data Structures
  • Swift Types
  • Newbie