Stephen Wall

Stephen Wall

Pro Student

Madison, WI

Software Engineer. Primary focus on mobile development for Android and iOS. Recently getting into C# and Unity. I ❤️treehouse!

Skills & Experience

  • Company

    syntakks, Amtelco

  • Job Title

    Software Development Engineer

  • Spoken Languages

    • English
  • Looking for work

    Yes

243 Achievements

  • Finishing the Game
  • Introducing JavaScript
  • PHP Arrays
  • PHP Conditionals
  • PHP on the Web
  • Daily Exercise Program
  • Unit Converter
  • Getting to Know PHP
  • Adding a New Web Page
  • Make It Beautiful with CSS
  • HTML: The Structural Foundation of Web Pages and Applications
  • Getting Familiar with HTML and CSS
  • Hooking Up the Model to the View
  • Building the Weather UI
  • Working with JSON
  • Concurrency and Error Handling
  • Networking
  • Exploring an API
  • The Rest of the Story
  • Finishing the User Interface
  • The Model-View-Presenter Pattern
  • Intents and Multiple Activities
  • Tuning the User Interface
  • User Input in Android
  • Testing and Debugging
  • Improving Our Code
  • Basic Android Programming
  • Creating the Screen Layout
  • Getting Started with Android
  • URLs and Parameter Encoding
  • Building the User Interface
  • Modeling iTunes Search Results
  • Decoupling the Data Source
  • Sorting Contacts Into Sections
  • Static Table Views for Detail Interfaces
  • Displaying Contact Data
  • A High Level Overview
  • Dark Sky API Client
  • Downloading JSON Data Asynchronously
  • Fetching Data From the Web
  • Modeling Forecast Data
  • Error Handling and Memory Management
  • Building Standard Library Functions
  • Closure Expressions
  • First Class Functions
  • Generics and Protocols
  • Generic Types
  • Generic Functions, Parameters and Constraints
  • Adding Sound Effects
  • Personalizing The Story
  • Refactoring Our Code
  • Creating the User Interface Programmatically
  • Creating a Story
  • Navigating Through An Adventure
  • Using the Delegate Pattern in iOS
  • The Delegate Pattern
  • Writing Great Swift
  • Access Control
  • Memory Management in Swift
  • Extensions and Protocols
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization
  • Properties
  • Displaying Additional Views
  • Using the Vending Machine
  • Loading Data From a Resource
  • Modeling an Interface
  • Error Handling
  • Creating Flexible Objects Using Protocols
  • Protocol Basics
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs As Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Adding Power to Functions
  • Functions in Swift
  • Control Flow With Conditional Statements
  • Control Flow With Loops
  • Dictionaries in Swift
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Query Builder
  • Query Operators
  • Functional!
  • Now You're Querying!
  • Sets and Dictionaries
  • Lists
  • Arrays
  • Data Retreiver
  • Serialized!
  • Data Parser
  • Data Reader
  • Score, Enemies, and Game State
  • Pickups
  • Abstraction
  • System.Object
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • Polymorphism
  • Loops and Final Touches
  • Encapsulation with Properties
  • Encapsulation and Arrays
  • Inheritance
  • Methods
  • Object-Oriented Programming
  • Perfect
  • Perform
  • Console I/O
  • Prepare and Plan
  • Shopping List App
  • Logic in Python
  • Python Data Types
  • Python For Beginners
  • Event Planning
  • Build a Pomodoro App
  • Design a Better App
  • Graphical User Interfaces
  • Advanced Tooling
  • IDE Exploration
  • How it Works
  • Efficiency!
  • Exploring the Java Collections Framework
  • Delivering the MVP
  • Creating the MVP
  • Harnessing the Power of Objects
  • Meet Objects
  • JavaScript Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • JavaScript Variables
  • Introducing JavaScript
  • Working with Media in WordPress
  • Adding and Editing Content
  • Getting a WordPress Site
  • How to Install WordPress on Your Computer
  • Creating Spring Controllers and Thymeleaf Views
  • Spring Components and Configuring Our App
  • Setting Up Your Local Environment for Spring Development
  • Bells and Whistles
  • Sharing a Website
  • Responsive Web Design and Testing
  • Adding Pages to a Website
  • Styling Web Pages and Navigation
  • Customizing Colors and Fonts
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Beginning HTML and CSS
  • WordPress Widgets
  • Custom Post Types in WordPress
  • Customizing WordPress Themes
  • WordPress Themes
  • Local WordPress Development
  • Diving into Web Development
  • Getting the REST You Need
  • Differentiating Between Objects
  • Class Inheritance
  • Classes in Swift
  • Complex Data Structures
  • Function Parameters
  • Functions in Swift 2.0
  • Control Flow with Conditional Statements
  • Control Flow With Loops
  • Swift Dictionaries
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • Transitions, Gestures and More
  • Show Me the Data
  • Introduction to CollectionViews
  • Tablet Time
  • Ingredients and Directions
  • Managing Fragments
  • Introducing Fragments
  • The Project
  • Introducing SharedPreferences
  • The Activity Lifecycle
  • Acting on List Item Taps
  • Lists with RecyclerViews
  • Using Parcelable Data
  • Custom ListViews
  • Standard ListViews
  • Updating the Data Model
  • Hooking up the Model to the View
  • Building the Weather UI
  • Working with JSON
  • Concurrency and Error Handling
  • Networking
  • Exploring an API
  • Finishing the User Interface
  • The Model-View-Controller Pattern
  • Intents and Multiple Activities
  • User Input
  • Testing and Debugging
  • Improving Our Code
  • Basic Android Programming
  • Creating the Screen Layout
  • Getting Started with Android
  • Organizing Data
  • Getting There
  • Delivering the MVP
  • An Introduction to Swift Programming
  • Adapting Data for Display
  • Data Modeling
  • Getting Data from the Web
  • Rebuilding from Scratch
  • Exploring the Master-Detail Template
  • Refactoring Our Code (objc)
  • Building the Master and Detail Views (objC)
  • Managing Playlist Data (objC)
  • Building a Music Library Model (objc)
  • Working With Multiple View Controllers (ObjC)
  • Deploying to a Device (ObjC)
  • Debugging Our App (ObjC)
  • Improving Our User Interface (ObjC)
  • Creating a Data Model (ObjC)
  • Views and View Controllers (ObjC)
  • Getting Started with Xcode (ObjC)
  • Tying It All together
  • Diving Deeper
  • Memory, Arrays and Loops, Oh My!
  • Getting Oriented - Object-Oriented, That Is
  • Immersive Examples
  • Scope and Loops
  • More Operators
  • Operators and Conditionals
  • Data Types and Variables
  • Intro to Objective-C
  • Variables and Constants
  • Creating the MVP
  • Harnessing the Power of Objects
  • Meet Objects
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • Newbie