Walter Somerville

Walter Somerville

San Francisco, CA

Skills & Experience

  • Company

    Walmart Labs

  • Job Title

    Sr. Creative Technologist

  • Spoken Languages

    • English
  • Looking for work

    Yes

273 Achievements

  • Build Modular Interfaces with Components
  • Integrating 3rd Party APIs
  • Implementing Redux
  • Getting Started with Redux
  • Implementing React Native
  • Why React Native
  • Navigating, Nesting and Redirecting Routes
  • Getting Started with React Router
  • Building a Layout with Flexbox
  • Flexbox Properties
  • Understanding Flexbox
  • Positioning Page Content
  • CSS Layout Project
  • Page Layout with the Float Property
  • Controlling Layout with CSS Display Modes
  • Getting Started with CSS Layout
  • Fundamental Concepts
  • Basic Layout
  • The Box Model
  • Basic Selectors
  • Getting Started with CSS
  • Angular Form Validation
  • Angular Basic Forms
  • Services in Angular
  • Lists, Code, Links and Images
  • Understanding Markdown
  • Angular Components
  • Setting Up an Angular Application
  • Adding a New Web Page
  • Make It Beautiful with CSS
  • HTML: The Structural Foundation of Web Pages and Applications
  • Getting Familiar with HTML and CSS
  • Finishing the Game
  • Introducing JavaScript
  • JavaScript Objects
  • JavaScript Arrays
  • JavaScript Loops
  • Refining the App
  • Building the Application
  • Setting up with Create React App
  • Component Lifecycle
  • Designing Dataflow
  • Stateful Components
  • Thinking in Components
  • First Steps in React
  • Creating HTML Content
  • Treehouse Club - JavaScript
  • JavaScript Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • JavaScript Variables
  • Generic Functions, Parameters and Constraints
  • Introducing JavaScript
  • Mobile Usability
  • Introduction to Illustrator
  • Control Flow With Loops
  • Dictionaries in Swift
  • Score, Enemies, and Game State
  • Game Audio
  • Pickups
  • The Unity Editor and Scene Setup
  • Player Input and Cameras
  • Introduction to Video Games
  • Extensions and Protocols
  • Introduction to Collections
  • Adding Power to Functions
  • Functions in Swift
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization in Swift 2
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Intro to Unit Testing 2
  • Introduction to Unit Testing
  • Score, Enemies, and Game State
  • Modeling Forecast Data
  • Installing Wordpress
  • Pickups
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Generics with Swift 2 - Beyond Basics
  • Generics with Swift 2
  • Properties in Swift 2
  • Creating Flexible Objects Using Protocols
  • Swift 2.0 Protocols
  • KVC and KVO
  • Singletons
  • Two-stage Object Creation
  • What Are Design Patterns?
  • Error Handling in Swift 2.0
  • Introduction to Enumerations
  • Delegation in iOS
  • Introduction to Delegates
  • Creating Flexible Objects with Protocols
  • Introduction to Video Games
  • Protocols
  • Refreshing the Data
  • Adding Weather Icons
  • Managing Complexity
  • Interacting With Data From the Web
  • Introducing Sketch
  • Simple Data Structures
  • HTML First
  • Closures in iOS
  • Closures and Closure Expressions
  • Functions as First Class Citizens
  • Computer Languages
  • Computer Basics
  • Swift Value vs Reference Types
  • Swift Properties
  • Swift Inheritance
  • Swift Classes and Objects
  • Swift Structs and their Methods
  • Swift Structs
  • Swift Enums and their Methods
  • Swift Enums
  • Lists Redux
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • Swift Optionals
  • Swift Parameters and Tuples
  • Swift Functions
  • Control Flow
  • Collections
  • Operators
  • Types
  • Variables and Constants
  • DNS Basics
  • Pick a Number! Any Number!
  • Putting the "Fun" Back in "Functions"
  • Shopping List
  • Things That Count
  • Ins & Outs
  • Say Hello to Python
  • Website Usability
  • Intro to Sprite Kit
  • What is Usability?
  • Start menu and App Icon
  • Sound Design
  • Animating and Saving Sprites
  • Designing Characters and a Scene
  • Introduction to Game Design
  • Custom Detail View Controller
  • Custom UITableViewCell
  • Deleting Data
  • Listing Data using NSFetchedResultsController
  • Inserting and Saving Data
  • Understanding Core Data
  • Moving Forward with UX
  • Tools UXers Use
  • How UXers Think
  • What Do User Experience Designers Do?
  • What is User Experience (UX)?
  • Working with a Developer
  • Designing our App
  • Animate This (iOS7)
  • Better SEO Through Tools
  • Better SEO Through Content
  • Introduction to SEO
  • Careers in the Tech Industry
  • Self-Assessment
  • Beginning HTML and CSS
  • UIKit Dynamics
  • View Controller Transitions
  • Gestures
  • What is an API?
  • Downloading Data with NSURLSession
  • Collection Views
  • Cocoapods
  • Wireframing, Interaction Design and Planning
  • ADS Writing and Preparation
  • Introduction to UI Design
  • Finishing the User Interface
  • Customizing Table View Controllers
  • Using Auto Layout and Managing the Keyboard
  • Implementing Custom Login and Sign Up Screens
  • Masks Basics
  • Layer Basics
  • Workspace Basics
  • iOS 5 Core Data
  • Location
  • Blocks and Categories
  • Appearance
  • App Settings
  • API Access
  • Notifications
  • Web View
  • Retrieving and Viewing Data from Parse.com
  • Capturing Photo and Video Using UIImagePickerController
  • Storyboards
  • Relating Users in Parse.com
  • Using Parse.com as a Backend and Adding Users
  • Designing and Starting the App
  • Social Media
  • Important Skills For Professional Success
  • Viewing a Web Page
  • Adapting Data for Display
  • Data Modeling
  • Getting Data from the Web
  • Rebuilding from Scratch
  • Exploring the Master-Detail Template
  • Automatic Reference Counting
  • The Logo Sprint
  • Logo Design 101
  • Testing and Debugging
  • Animate This
  • Designing your App
  • Refactoring into a Model
  • Creating a Data Collection
  • Understanding Views and View Controllers
  • Getting Started (iOS7)
  • Beyond the Basics
  • Advanced Objective-C
  • Foundation Framework
  • Introduction to Objective-C
  • Pointers and Memory
  • Functional Programming in C
  • Fundamentals of C
  • Forming Your Company
  • Business Plan Basics
  • Corporate Structure
  • Why Start a Business?
  • Design Foundations Final
  • Becoming a Problem Solver
  • Understanding Aesthetics
  • Introduction to Design
  • Advanced Techniques
  • Graphic Basics
  • Color Theory
  • Principles
  • Elements
  • Why Version Control Matters
  • Ruby Numbers
  • Installing MySQL Server and MySQL Workbench
  • Ruby Strings
  • Introduction to Data, Databases and SQL
  • Responsive Design
  • Website Basics
  • Adaptive Design
  • Fluid Foundation
  • Objects, Classes, and Variables
  • Ruby Basics
  • Backgrounds and Borders
  • Moving Around in the Console
  • Introduction to Responsive Web Design
  • CSS Box Model
  • Functions
  • Objects and Arrays
  • Control Structures
  • Basics
  • Text, Fonts, and Lists
  • Getting Started With Rails
  • Values and Units
  • Advanced Selectors
  • Selectors
  • Getting Started with CSS
  • Forms
  • Tables
  • Objects
  • Links
  • Lists
  • Text
  • Introduction
  • Launching the Website
  • Styling Content
  • Creating a Website Structure
  • Text Editors and HTML
  • Website Basics
  • Newbie