Wendell Collins III

Wendell Collins III

Traverse City, MI
Open to Work

7,862

Total Points

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Skills & Experience

87 Achievements

  • Getting Started with CRUD in Spring + Hibernate
  • Data-Driven Application Design
  • Integrating Hibernate with Spring
  • Persisting Data with Hibernate
  • Getting Started with Hibernate
  • Data Persistence & ORMs
  • Handling Errors When Manipulating Data
  • Deleting Data from a Database
  • Updating Data in a Database
  • Adding Data to a Database
  • Finding the Data You Want
  • Getting Data from a Database
  • Data, Databases and SQL
  • Using the MVC Architecture with Spring
  • Modeling, Storing, and Presenting Data with Spring
  • Creating Spring Controllers and Thymeleaf Views
  • Spring Components and Configuring Our App
  • Setting Up Your Local Environment for Spring Development
  • Writing Your Own Java Annotation
  • Using Java's Built-In Annotations
  • Bells and Whistles
  • Diving into Web Development
  • GET and POST Requests in a Browser
  • Introduction to HTTP
  • Adding a New Web Page
  • Make It Beautiful with CSS
  • HTML: The Structural Foundation of Web Pages and Applications
  • Getting Familiar with HTML and CSS
  • What to Test
  • How To Test
  • Why Test
  • Event Planning
  • Build a Pomodoro App
  • Design a Better App
  • Graphical User Interfaces
  • Advanced Tooling
  • IDE Exploration
  • How it Works
  • Efficiency!
  • Scrum Artifacts
  • Scrum Events
  • Introducing Scrum
  • What is Agile?
  • Exploring the Java Collections Framework
  • Organizing Data
  • Getting There
  • Delivering the MVP
  • Creating the MVP
  • Harnessing the Power of Objects
  • Meet Objects
  • Creating the MVP
  • Console I/O
  • Installing Programs
  • Environment and Redirection
  • Console Processes
  • Console Users and Permission
  • Moving Around in the Console
  • Harnessing the Power of Objects
  • Meet Objects
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • Prepare and Plan
  • Understanding Materials
  • Key Concepts in Unity
  • Debugging Games
  • Lights, Audio, and Animation
  • Assets and Game Objects
  • The 3D Views
  • Build and Share a Unity Game
  • Game Audio
  • Score, Enemies, and Game State
  • Pickups
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • MASH JavaScript
  • MASH CSS
  • MASH HTML
  • Treehouse Club - JavaScript
  • Treehouse Club - CSS
  • Welcome to the Treehouse Club
  • WWW
  • The Internet
  • Computer Languages
  • Computer Basics
  • Newbie