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Game Development How to Make a Video Game Player Input and Cameras Gather Player Input

Ranvir Sahota
Ranvir Sahota
9,844 Points

0.0f vs 0.00

If 0.0f tells Vector3 that we want y to be on ground and represented as 0.00 why didn't we just pass 0.00? Is now the same thing? What the difference between the two options.

2 Answers

Christopher Adam
Christopher Adam
778 Points

Hi ,

The 'f' is there to denote that the value is a float. The compiler would otherwise think it is a double.

Chris

Ranvir Sahota
Ranvir Sahota
9,844 Points

Does that also count for 0.0?

Pieter Herlitska
Pieter Herlitska
5,756 Points

It doesn't matter actually. The computer will pretend it the same as 0.0