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Python

3/3 - Keep having errors

Hi everyone,

This is very frustrating. I know that my code is correct but every time I submit, it gives me the bummer to try again.

Am I missing something?

hands.py
from dice import D6


class Hand(list):
    def __init__(self, size=0, die_class=None, *args, **kwargs):
        if not die_class:
            raise ValueError("You must provide a die class")
        super().__init__()

        for _ in range(size):
            self.append(die_class())
        self.sort()

    def _by_value(self, value):
        dice = []
        for die in self:
            if die == value:
                dice.append(die)
        return dice


class CapitalismHand(Hand):

    def __init__(self):
        super().__init__(size=2, die_class=D6)

    @property
    def doubles(self):
        if self[0] == self[1]:
            return True
        return False

    @property
    def ones(self):
        return self._by_value(1)

    @property
    def twos(self):
        return self._by_value(2)

    @property
    def threes(self):
        return self._by_value(3)

    @property
    def fours(self):
        return self._by_value(4)

    @property
    def fives(self):
        return self._by_value(5)

    @property
    def sixes(self):
        return self._by_value(6)

    @property
    def _sets(self):
        return {
            1: len(self.ones),
            2: len(self.twos),
            3: len(self.threes),
            4: len(self.fours),
            5: len(self.fives),
            6: len(self.sixes)
        }

    @classmethod
    def reroll(cls):
        return cls()

1 Answer

csr13
csr13
33,292 Points

Your code is right; it passed fine with me. Try reloading the challenge, refreshing the page, or logging out and in Treehouse. In addition, look for whitespaces in your code. Also, as you can see I did not make use of the super().init(self) in the CapitalismHand class, I edited the init in Hand, because CapitalismHand class is inheriting everything from Hand. The challenge checker is often flexible, not all the time tho.

Best wishes.

from dice import D6

class Hand(list):

def __init__(self, size=2, die_class=D6, *args, **kwargs):
    if not die_class:
        raise ValueError("You must provide a die class")
    super().__init__()

    for _ in range(size):
        self.append(die_class())
    self.sort()

def _by_value(self, value):
    dice = []
    for die in self:
        if die == value:
            dice.append(die)
    return dice

class CapitalismHand(Hand):

@property
def doubles(self):
    if self[0] == self[1]:
        return True
    return False

@property
def ones(self):
    return self._by_value(1)

@property
def twos(self):
    return self._by_value(2)

@property
def threes(self):
    return self._by_value(3)

@property
def fours(self):
    return self._by_value(4)

@property
def fives(self):
    return self._by_value(5)

@property
def sixes(self):
    return self._by_value(6)

@property
def _sets(self):
    return {
        1: len(self.ones),
        2: len(self.twos),
        3: len(self.threes),
        4: len(self.fours),
        5: len(self.fives),
        6: len(self.sixes)
    }

@classmethods
def reroll(cls):
    return cls()

Thank you! Finally worked.. usually have to wait some hours for it to pass, logging out and in again is not enough. Usually waste a lot of time with this problems