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General Discussion

Miguel Velasco
Miguel Velasco
5,898 Points

About Mobile Game Design

I just finished this little project. I'm happy because this is a path that I want to follow in a deep dive and I would to like give some feedback about.

I think it's a very very basic, beginner project, not bad at all. And in the first Steps I was happy to see Windows Alternatives to do some stuff. I think both, Mac and Windows are very capable systems and I think there is not more "Mac is better for design" o "Windows is a very inestable system". I work with both and I like things of each one, I could not choose one over the other, since retina is not enough reason for me with the 4k monitors or UHD out there.

In that way, I would like to see alternatives for this two systems, just like in Web Design or Front End paths. It was sad to see a whole steps group dedicated to Garage Band and later, seeing on "Upcoming Releases" see the "Build A Game with Sprite Kit" another Mac exclusive.

I understand that sometimes there is not good or easy Windows alternatives to some software (to Garage band I would use Audacity) but when there is a good option like Texture Packer... I think you could go for the multiplataform software so Windows and Mac both can follow your Projects and live in peace together.

That's my humble opinion. Thanks for reading!

Sorry about the possible grammatical mistakes, English is not my mother language.