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Python Python Collections (2016, retired 2019) Dungeon Game Hit points

Am I on the right track?

I'm having trouble figuring this one out.

movement.py
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)

def move(player, direction):
    x, y, hp = player

    if x in player < 0:
        hp -= 5
        (0, y, hp) = player 

    if x in player > 9:
        hp -= 5
        (9, y, hp) = player

    if y in player < 0:
        hp -= 5
        (x, 0, hp) = player

    if y in player > 9:
        hp -= 5
        (x, 9, hp) = player

    return x, y, hp

1 Answer

Hi Odane,

You're close, but your function doesn't do anything with the direction parameter. Try incorporating that and having it affect the x and y values, then check if the player is beyond the wall.

Hope this helps!