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Sam Hudson
Sam Hudson
1,670 Points

And, finally, if I have doubles, I want to reroll the hand.

So I've tried to follow the instructions in the questions asked by others, but no dice (pun intended). Can someone please explain why the code I've used is not working?


from dice import D6

class Hand(list):
    def __init__(self, size=0, die_class=None, *args, **kwargs):
        if not die_class:
            raise ValueError("You must provide a die class")

        for _ in range(size):

    def _by_value(self, value):
        dice = []
        for die in self:
            if die == value:
        return dice

class CapitalismHand(Hand):

    def __init__(self, *args, **kwargs): 
        super().__init__(size=2, die_class=D6, *args, *kwargs)

    def reroll(cls):
        return cls()

    def ones(self):
        return self._by_value(1)

    def twos(self):
        return self._by_value(2)

    def threes(self):
        return self._by_value(3)

    def fours(self):
        return self._by_value(4)

    def fives(self):
        return self._by_value(5)

    def sixes(self):
        return self._by_value(6)

    def _sets(self):
        return {
            1: len(self.ones),
            2: len(self.twos),
            3: len(self.threes),
            4: len(self.fours),
            5: len(self.fives),
            6: len(self.sixes)

    def doubles(self):
        for num in self._sets.values():
            if num > 1:
                return True
        return False

1 Answer

In your doubles method, you are not telling the class to run the reroll method, you are simply returning True or False.