Welcome to the Treehouse Community

The Treehouse Community is a meeting place for developers, designers, and programmers of all backgrounds and skill levels to get support. Collaborate here on code errors or bugs that you need feedback on, or asking for an extra set of eyes on your latest project. Join thousands of Treehouse students and alumni in the community today. (Note: Only Treehouse students can comment or ask questions, but non-students are welcome to browse our conversations.)

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and a supportive community. Start your free trial today.

Game Development How to Make a Video Game Player Input and Cameras Make a Follow Camera

Assets/Scripts/FollowCamera.cs(20,8): error CS1525: Unexpected symbol `transform'

c# using System.Collections; using System.Collections.Generic; using UnityEngine;

public class FollowCamera : MonoBehaviour {

private Transform player;
private Vector3 offset;
private float cameraFollowSpeed = 5f;

// Update is called once per frame
void Update () {
    Vector3 newPosition = player.position + offset

    transform.position = Vector3.Lerp (transform.position, newPosition, cameraFollowSpeed * Time.deltaTime);

} c#

1 Answer

It looks like you're missing a semicolon on the line above it

right on the money. thank you.