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iOS Build a Simple iPhone App with Swift Creating a Data Model Finishing Up Our Model

Assign the document FactBook.swift to a constant

I cant assign the document FactBook.swift to the let factBook statment it prints an error "Unresolved identifier FactBook"

import UIKit

class ViewController: UIViewController {

@IBOutlet weak var factLabel: UILabel!

let factBook = FactBook()

override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.
    factLabel.text = factBook.factsArray[1]
}

3 Answers

Stone Preston
Stone Preston
42,016 Points

you dont have your FactBook.swift code inside the struct. all that code needs to be inside a struct named FactBook

//  FactBook.swift
//  Fact Game
//
//  Created by Daniel Mendez on 12/20/14.
//  Copyright (c) 2014 Daniel Mendez. All rights reserved.
//

import Foundation

// put code inside struct
struct FactBook {


let factsArray = [
    "Ants stretch when they wake up in the morning.",
    "Ostriches can run faster than horses.",
    "Olympic gold medals are actually made mostly of silver.",
    "You are born with 300 bones; by the time you are an adult you will have 206.",
    "It takes about 8 minutes for light from the Sun to reach Earth.",
    "Some bamboo plants can grow almost a meter in just one day.",
    "The state of Florida is bigger than England.",
    "Some penguins can leap 2-3 meters out of the water.",
    "On average, it takes 66 days to form a new habit.",
    "Mammoths still walked the earth when the Great Pyramid was being built."
]

func randomFact() {
    var unasignedArrayNumber = (UInt32(factsArray.count))
    var unasignedRandomNumber =  arc4random_uniform(unasignedArrayNumber)
    var randomNumber = Int(unasignedRandomNumber)

    return factsArray[randomNumber]
}
// make sure and close the struct with a closing curly brace
}

make the above changes and save the file. your code should work after that.

the reason it was not working before is the line

let factBook = FactBook()

initializes an instance of the Struct FactBook that should be defined in FactBook.swift, however you did not have the struct in there so it did not recognize it

// FactBook.swift // Fact Game // // Created by Daniel Mendez on 12/20/14. // Copyright (c) 2014 Daniel Mendez. All rights reserved. //

import Foundation

let factsArray = [ "Ants stretch when they wake up in the morning.", "Ostriches can run faster than horses.", "Olympic gold medals are actually made mostly of silver.", "You are born with 300 bones; by the time you are an adult you will have 206.", "It takes about 8 minutes for light from the Sun to reach Earth.", "Some bamboo plants can grow almost a meter in just one day.", "The state of Florida is bigger than England.", "Some penguins can leap 2-3 meters out of the water.", "On average, it takes 66 days to form a new habit.", "Mammoths still walked the earth when the Great Pyramid was being built." ]

func randomFact() { var unasignedArrayNumber = (UInt32(factsArray.count)) var unasignedRandomNumber = arc4random_uniform(unasignedArrayNumber) var randomNumber = Int(unasignedRandomNumber)

return factsArray[randomNumber]

}

I already have the document with all the code, in the ViewContrller.swift the code recognizes the facts array but not the document.

Thanks :)