Welcome to the Treehouse Community

Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.

Start your free trial

Game Development 3D Art with Maya LT Working with Primitives Manipulating Components and Extruding Faces

David Lacho
David Lacho
20,864 Points

at 3:45 when you reduce the subdivision axis down to 12, my polygonal torus becomes twisted and very large?

at 3:45 when you reduce the subdivision axis down to 12, my polygonal torus becomes twisted and very large. Am I doing something wrong?