Welcome to the Treehouse Community

Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.

Start your free trial

Python Object-Oriented Python Dice Roller Yatzy Scoring

Kohei Ashida
Kohei Ashida
4,882 Points

AttributeError: 'function' object has no attribute 'items'

I followed along with the code in the lesson but I got back the attribution error below.

>>> from hands import YatzyHand                                                                                                                                           
>>> from dice import D6                                                                                                                                                   
>>> from scoresheets import YatzyScoresheet                                                                                                                               
>>> hand = YatzyHand()                                                                                                                                                    
>>> three = D6(value=3)                                                                                                                                                   
>>> four = D6(value=4)                                                                                                                                                    
>>> one = D6(value=1)                                                                                                                                                     
>>> hand[:] = [one, three, three, four, four]                                                                                                                             
>>> YatzyScoresheet().score_one_pair(hand)                                                                                                                                
Traceback (most recent call last):                                                                                                                                        
  File "<stdin>", line 1, in <module>                                                                                                                                     
  File "/home/treehouse/workspace/yatzy/scoresheets.py", line 13, in score_one_pair                                                                                       
    return self._score_set(hand, 2)                                                                                                                                       
  File "/home/treehouse/workspace/yatzy/scoresheets.py", line 7, in _score_set                                                                                            
    for worth, count in hand._sets.items():                                                                                                                               
AttributeError: 'function' object has no attribute 'items'   

Could anyone help me with fixing this?

dice.py

import random


class Die:
    def __init__(self, sides=2, value=0):
        if not sides >= 2:
            raise ValueError("Must have at least 2 sides")
        if not isinstance(sides, int):
            raise ValueError("Sides must be a whole number")
        self.value = value or random.randint(1, sides)

    def __int__(self):
        return self.value

    def __eq__(self, other):
        return int(self) == other

    def __ne__(self, other):
        return int(self) != other

    def __gt__(self, other):
        return int(self) > other

    def __lt__(self, other):
        return int(self) < other

    def __ge__(self, other):
        return int(self) > other or int(self) == other

    def __le__(self, other):
        return int(self) < other or int(self) == other

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return int(self) + other

    def __repr__(self):
        return self.value

class D6(Die):
    def __init__(self, value=0):
        super().__init__(sides=6, value=value)

hands.py

from dice import D6

class Hand(list):
    def __init__(self, size=0, die_class=None, *args, **kwargs):
        if not die_class:
            raise ValueError("You must provide a die class")
        super().__init__()

        for _ in range(size):
            self.append(die_class())
        self.sort()

    def _by_value(self,value):
        dice = []
        for die in self:
            if die == value:
                dice.append(die)
        return dice

class YatzyHand(Hand):
    def __init__(self, *args, **kwargs):
        super().__init__(size=5, die_class=D6, *args, **kwargs)

    @property
    def ones(self):
        return self._by_value(1)

    def twos(self):
        return self._by_value(2)

    def threes(self):
        return self._by_value(3)

    def fours(self):
        return self._by_value(4)

    def fives(self):
        return self._by_value(5)

    def sixes(self):
        return self._by_value(6)

    def _sets(self):
        return {
            1: len(self.ones),
            2: len(self.twos),
            3: len(self.trees),
            4: len(self.fours),
            5: len(self.fives),
            6: len(self.sixes)
        }

scoresheets.py

class YatzyScoresheet:
    def score_ones(self, hand):
        return sum(hand.ones)

    def _score_set(self, hand, set_size):
        scores = [0]
        for worth, count in hand._sets.items():
            if count == set_size:
                scores.append(worth*set_size)
        return max(scores)

    def score_one_pair(self, hand):
        return self._score_set(hand, 2)

1 Answer

Steven Parker
Steven Parker
229,744 Points

In "scoresheets.py", line 7, there is "hand._sets.items()", but "_sets" is a method (function). To call a method, you need parentheses after the name:

    for worth, count in hand._sets().items():

Otherwise, you could make "_sets" a property, then you don't need to call it using parentheses (probably what was intended).

Kohei Ashida
Kohei Ashida
4,882 Points

Thank you! but scoresheets.py was fine then I found that I forgot putting @property , and made a typo on def _sets(self) in YaztzyHand class.

class YatzyHand(Hand):
    def __init__(self, *args, **kwargs):
        super().__init__(size=5, die_class=D6, *args, **kwargs)

    @property
    def ones(self):
        return self._by_value(1)

    @property
    def twos(self):
        return self._by_value(2)

    @property
    def threes(self):
        return self._by_value(3)

    @property
    def fours(self):
        return self._by_value(4)

    @property
    def fives(self):
        return self._by_value(5)

    @property
    def sixes(self):
        return self._by_value(6)

    @property
    def _sets(self):
        return {
            1: len(self.ones),
            2: len(self.twos),
            3: len(self.threes),
            4: len(self.fours),
            5: len(self.fives),
            6: len(self.sixes)
        }
Kohei Ashida
Kohei Ashida
4,882 Points

I forgot to add my comment here but thanks a lot for the further explanation:)