Welcome to the Treehouse Community

The Treehouse Community is a meeting place for developers, designers, and programmers of all backgrounds and skill levels to get support. Collaborate here on code errors or bugs that you need feedback on, or asking for an extra set of eyes on your latest project. Join thousands of Treehouse students and alumni in the community today. (Note: Only Treehouse students can comment or ask questions, but non-students are welcome to browse our conversations.)

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and a supportive community. Start your free trial today.

iOS Build a Game with Sprite Kit Game Loop and Texture Atlas Adding a Title Scene

background image is not appearing

-(void)didMoveToView:(SKView *)view {

SKSpriteNode *background = [SKSpriteNode spriteNodeWithImageNamed:@"splash_1"];
background.position = CGPointMake(CGRectGetMidX(self.frame), CGRectGetMidY(self.frame));

[self add child : background];

Christian A. Castro
Christian A. Castro
30,027 Points

hey! @sandeeppyla

When you're placing the child node, make sure to write it as

[self addChild:background];

best regards :)