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Start your free trialRicky Sparks
22,249 PointsBeen lost :( my text Answer in emulator is always transparent and cannot animate.
My button is also still standard text and not the fancy purple font/color
8 Answers
Ricky Sparks
22,249 Pointspackage com.example.crystalball;
import android.graphics.drawable.AnimationDrawable; import android.media.MediaPlayer; import android.media.MediaPlayer.OnCompletionListener; import android.os.Bundle; import android.support.v7.app.ActionBarActivity; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.view.animation.AlphaAnimation; import android.widget.Button; import android.widget.ImageView; import android.widget.TextView;
public class MainActivity extends ActionBarActivity {
private CrystalBall mCrystalBall = new CrystalBall();
private TextView mAnswerLabel;
private Button mGetAnswerButton;
private ImageView mCrystalBallImage;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Assign the Views from the layout file
mAnswerLabel = (TextView) findViewById(R.id.textView1);
mGetAnswerButton = (Button) findViewById(R.id.button1);
mCrystalBallImage = (ImageView) findViewById (R.id.imageView1);
mGetAnswerButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View arg0) {
String answer = mCrystalBall.getAnAnswer();
// Update the label with our dynamic answer
mAnswerLabel.setText(answer);
animateCrystalBall();
animateAnswer();
playSound();
}
});
}
private void animateCrystalBall (){
mCrystalBallImage.setImageResource(R.drawable.ball_animation);
AnimationDrawable ballAnimation = (AnimationDrawable) mCrystalBallImage.getDrawable();
if (ballAnimation.isRunning()) {
ballAnimation.stop();
}
ballAnimation.start();
}
private void animateAnswer () {
AlphaAnimation fadeInAnimation = new AlphaAnimation (0 , 1);
fadeInAnimation.setDuration(1500);
fadeInAnimation.setFillAfter(true);
mAnswerLabel.setAnimation(fadeInAnimation);
}
private void playSound(){
MediaPlayer player = MediaPlayer.create(this, R.raw.crystal_ball);
player.start();
player.setOnCompletionListener( new OnCompletionListener() {
@Override
public void onCompletion(MediaPlayer mp) {
mp.release();
}
});
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
Ricky Sparks
22,249 Points<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context="com.example.crystalball.MainActivity$PlaceholderFragment" android:background="@android:color/black" >
<ImageView
android:id="@+id/imageView1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:scaleType="fitCenter"
android:src="@drawable/ball01" />
<Button
android:id="@+id/button1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_alignParentLeft="true"
android:background="@android:drawable/btn_default"
android:text="Enlighten me!" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_centerVertical="true"
android:weightSum="1" >
<View
android:id="@+id/view1"
android:layout_width="0dp"
android:layout_height="0dp"
android:layout_weight="0.2" />
<TextView
android:id="@+id/textView1"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="0.6"
android:textSize="32sp" />
<View
android:id="@+id/view2"
android:layout_width="0dp"
android:layout_height="0dp"
android:layout_weight="0.2" />
</LinearLayout>
</RelativeLayout>
Charlie Thomas
40,856 PointsSorry have you tried testing on a different emulator / device
Ricky Sparks
22,249 PointsYeah but I did fix the button font problem from the html code you gave earlier. let me check the " button's popup text answers" one in my emulator.
Ricky Sparks
22,249 PointsAny Idea?
Charlie Thomas
40,856 PointsYou have not got any shadow on your text view so try modifying your button code to look like this:
<TextView
android:id="@+id/textView1"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="0.6"
android:textSize="32sp"
android:textColor="@android:color/white"
android:gravity="center_horizontal"
android:shadowColor="@android:color/white"
android:layout_weight="0.6"
android:width="0dp"
android:shadowRadius="25"/>
Ricky Sparks
22,249 PointsThanks Dude :D
Charlie Thomas
40,856 PointsSo has it worked then?
Ricky Sparks
22,249 Pointslater in the lesson the button is instructed to be deleted. But my pop answer text is still dark?
Charlie Thomas
40,856 PointsSorry don't modify your button with code above it should be TextView. I have edited it above
Ricky Sparks
22,249 PointsThanks the code should work when I shake it on a android device can't test it now since my windows phone is a different OS. You added two android:layout_weight="0.6" though. Anyways thank you!!! :D
Charlie Thomas
40,856 PointsNo problem you should look at genymoition (in the Android Tools project) as I think it allows you it simulate shaking not sure though.
Ricky Sparks
22,249 PointsOk Thanks :D
Charlie Thomas
40,856 PointsCharlie Thomas
40,856 PointsCan I see your Java Code?