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C# and Unity3D
Just opening a discussion for it. I'd love to see C# taught on Treehouse for Unity3D. From a business standpoint, you would generate many users because many people are thirsty to learn programming for Unity, and there's not really a good resource to learn at this point, besides Unity's Youtube series, which is on episode 3XX. Also the combination of the Android series with Unity would also be great, and also Unity's web deployment mixed with HTML, CSS, and PHP; I see tons of potential.
Stone Preston42,016 Points
3d game design is very complex and there is some pretty tough math that goes on in understanding it, which sort of leaves it outside of the scope of treehouse since most of the users are beginners. Maybe it would be viable if they first did a 2d development series using a framework like XNA first to build up to 3d development. another problem I see with this is that visual studio only runs on windows, so those without windows would have to virtualize it and obtain a copy of windows somehow