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Game Development How to Make a Video Game Player Input and Cameras Move the Player with Animation

Tojo Alex
Tojo Alex
Courses Plus Student 13,331 Points

C# error

unity is telling me an error with C# which is " Assets/Scripts/PlayerMovement.cs(27,27): error CS0117: UnityEngine.Vector3' does not contain a definition forZero' " . This is my code : using System.Collections; using System.Collections.Generic; using UnityEngine;

public class PlayerMovement : MonoBehaviour {

private Animator playerAnimator;
private float moveHorizontal;
private float moveVertical;
private Vector3 movement;

// Use this for initialization
void Start () {
    playerAnimator = GetComponent<Animator> (); 

// Update is called once per frame
void Update () {
    moveHorizontal = Input.GetAxisRaw ("Horizontal");
    moveVertical = Input.GetAxisRaw ("Vertical");

    movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);

void FixedUpdate () {
    if (movement != Vector3.Zero) {

        playerAnimator.SetFloat ("Speed", 3f);
    } else { playerAnimator.SetFloat ("Speed", 0f); 


1 Answer

Ben Reynolds
Ben Reynolds
35,170 Points

You're close, the "zero" property on Vector3 is not capitalized.