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Can any one help on this Code?
Our move function takes this three-part tuple player and a direction tuple that's two parts, the x to move and the y (like (-1, 0) would move to the left but not up or down). Finish the function so that if the player is being run into a wall, their hp is reduced by 5. Don't let them go past the wall. Consider the grid to be 0-9 in both directions. Don't worry about keeping their hp above 0 either.
# EXAMPLES: # move((1, 1, 10), (-1, 0)) => (0, 1, 10) # move((0, 1, 10), (-1, 0)) => (0, 1, 5) # move((0, 9, 5), (0, 1)) => (0, 9, 0) def move(player, direction): x, y, hp = player xd,yd = direction if xd==-1 and x>0: x -=1 if xd==1 and x<9 x +=1 print(x,y,hp) elif (x==0 or yd==1 or yd==-1 or x==9): hp-=5 print(x,y,hp) return x, y, hp
Steven Parker218,691 Points
Here's a few hints to help get you back on track:
- you don't need to test if the original position is already out of bounds
- you should probably not assume the direction is in only one dimension, or only one unit
- be sure to check if the new location would be out of bounds in either dimension
- you won't need to "print" anything