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# Can any one help on this Code?

Our move function takes this three-part tuple player and a direction tuple that's two parts, the x to move and the y (like (-1, 0) would move to the left but not up or down). Finish the function so that if the player is being run into a wall, their hp is reduced by 5. Don't let them go past the wall. Consider the grid to be 0-9 in both directions. Don't worry about keeping their hp above 0 either.

movement.py
```# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)

def move(player, direction):
x, y, hp = player
xd,yd = direction

if xd==-1 and x>0:
x -=1
if xd==1 and x<9
x +=1
print(x,y,hp)
elif (x==0 or yd==1 or yd==-1 or x==9):
hp-=5
print(x,y,hp)
return x, y, hp
```