Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialmenwuur
1,769 PointsCan someone clarify here if this challenge is accurate? It seems to be referring to deprecated classes.
Additionally in the error message its asking for a constant name of doneButton which is not mentioned anywhere in the challenge itself.
// Example of UIBarButtonItem instance
// let someButton = UIBarButtonItem(title: "A Title", style: .plain, target: nil, action: nil)
enum BarButton {
case done(title: String)
case edit(title: String)
func button -> UIBarButtonItem {
switch self {
case .done(let title, let style, let target, let action):
return UIBarButtonStyle.done(title: "A Title", style: .plain, target: nil, action: nil)
case .done(let title, let style, let target, let action):
return UIBarButtonStyle.plain(title: "A Title", style: .plain, target: nil, action: nil)
}
}
}
let doneButton = BarButton.done(title: "Save").button()
1 Answer
Steven Parker
231,275 PointsIt looks like you're working on task 2, but task 1 asked for a constant named "done" which seems to be missing from this code.
Remember the warning in the instructions that says *"Important: In each task of this code challenge, the code you write should be added to the code from the previous task."
Also, the final step of task two involved creating "a constant named button", which also doesn't appear in this code.