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Python Object-Oriented Python (retired) Inheritance Score Method

Can someone help me solve this challenge? I think I'm having issues understanding the instructions!

The challenge is:

Add a score method to Game that takes a player argument that'll be either 1 or 2. Increase that player's value in self.current_score by 1. You'll need to adjust the index (i.e. player = 1 means self.current_score[0] needs to increase).

game.py
class Game:
  def __init__(self):
    self.current_score = [0, 0]
  def score(self):
    player = input("Enter a score of 1 or 2")

    if player == 1 or player == 2:
      self.current_score[0] += 1
      return self.current_score

    else:
      return self.player

4 Answers

Michael Norman
PLUS
Michael Norman
Courses Plus Student 9,399 Points

So, you need to create a method score that will be passed a player which will be a number 1 or 2. Based on which player is passesd in you should update that players score in the current_score list. Notice that

self.current_score = [0, 0]

So player 1 is index 0 and player 2 is index 1, a little confusing I know. There is no need to return an a value, you are just updating the current_score list in place. I have made some comments below to help guide you

class Game:

  def __init__(self):
    self.current_score = [0, 0]

  # need to pass the player in.  will be the integer 1 or 2
  def score(self, player):

    # no need to accept user input below.  It wants the player passed into the method
    #player = input("Enter a score of 1 or 2")

    # if player 1 is passed in:
        # update current_score for player 1.  hint: what is the index of player 1 in current_score?

    # if player 2 is passed in:
        #update currrent_score for player 2

Hopefully this helps!

Emmet Lowry
Emmet Lowry
10,196 Points

Hi Michael i dont fully understand what you are saying would u mind breaking it down a bit more. Having trouble understanding what is being asked.

hie this is my answer, it passed

class Game: def init(self): self.current_score = [0, 0] def score(self, player): if player == 1: self.current_score[0] += 1 elif player == 2: self.current_score[1] += 1

Andrew Winkler
Andrew Winkler
37,739 Points

Not that the rest of you are wrong, but there's a DRYer way ;)

class Game:
  def __init__(self):
    self.current_score = [0, 0]

  def score(self, player):
    self.current_score[player -1] += 1

To explain:

In this challenge you make a method inherits current_score via the self argument, but requires specificity regarding which player you are referring to via the player argument. Currently there are only 2 players: player 1 (self.current_score[0]) and player 2 (self.current_score[0]).

Your job is to increment the player's score at hand whose specificity is provided in the argument as either a 1 or a 2. Being that they aren't represented as such in the list/array you'll need to tack on a "-1" after referencing the player value. Then increment that players score by 1 ("+=1")