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Python Python Collections (2016, retired 2019) Dungeon Game Hit points

Ali Dahud
Ali Dahud
3,459 Points

can you explain please?

On lines 12,17,22,27 why did we increment/decrement the values?

movement.py
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)

def move(player, direction):
    x, y, hp = player
    if direction == (-1,0):
        x -= 1
        if x < 0:
            hp -= 5
            x += 1
    elif direction == (1,0):
        x += 1
        if x > 9:
            hp -= 5
            x -= 1
    elif direction == (0,-1):
        y -= 1
        if y < 0:
            hp -= 5
            y += 1
    elif direction == (0,1):
        y += 1
        if y > 9:
            hp -= 5
            y -= 1
    return x, y, hp
Jake Kobs
Jake Kobs
9,215 Points

If you're speaking about the code where the x,y values are either -=1 or +=1, it's because if the player goes passed the specified location values ((0,0) to (9,9)), then he/she would be out of the specified area. For instance, doing y-=1 would move your player back to spot 9 on the y coordinate because you wouldn't want the player to be out of bounds.

1 Answer

Steven Parker
Steven Parker
229,786 Points

That's because the movement was already applied before testing to see if the boundary was crossed. If so, damage was applied to the "hp" value, and the additional increment or decrement puts the position back to where it was.