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JavaScript Treehouse Club - MASH MASH - JavaScript Stuff You Can Change

Can you help my figure out why my javascript in MASH game is not working?

I added a question to my game and haven't been able to get the game to run correctly. The HTML for the new question looks like this:

    <div class="choice-bucket">
       <h4 class="highlight">What's one thing people say you are already good at?</h4>
          <input name="good[]" type="text">
          <input name="good[]" type="text">
          <input name="good[]" type="text">
          <input name="good[]" type="text">
      </div>

I'm not yet able to get my javascript to pull from my "good" category. Here's all my script.js ...

function random_number(num) {  // New function called random_choice that takes one parameter, num (or a number)
    // Get a random number between 0 and a passed-in number
    var num = num || 4  // If no number passed in, default to 4
    return Math.floor(Math.random() * num); // Round the answer down (floor) of a random number between 0 and 1 and multiply it by a number. Then return a value and exit the function.
}

function mash_choice() {  // New function called mash_choice that doesn't take any parameters 
    // Since MASH is a special case, give it its own list
    var mash = ['motorcycle', 'airplane', 'solar power array', 'tiny house'];  // The array of choices to pick from 
    var randomNum = random_number(4);  // Use the above function to get a number between 0 and 4
    return mash[randomNum];  // Return the list item the random number function just picked and exit the function 
}

function get_answer(category) { 
    // Get a random answer from the available answers in a given category
    var choices = [];  // A blank array to hold the user provided answer  
    var selector = 'input[name="' + category + '[]"]';  // Build a CSS selector for the blanks in our passed in category 
    var inputs = document.querySelectorAll(selector);  // Get all of the inputs that match our selector 
    var answer;  

    for (var i = 0; i < inputs.length; i++) {  // Begin a for loop that will run through the code. i++ = add one to the counter which is "i"
        answer = inputs[i].value;  // Get the input with the index value of the counter and get the value ie. if they typed in dog, you get back "dog" 
        if (answer !== '') {  // If answer doesn't equal a blank... !== means doesn't equal 
            choices.push(answer); //...add it to the end of the list 
        }
    }
    return choices[random_number(choices.length)];   // Pick and return a random choice choice.length = number of answers the user provided in that category 
}

function fill_in_answers(answers) {
    // Find the spans that need filled
    var home = document.querySelector('#home');  // This says make a new variable and find the HTML tag that has the ID of "home" 
    var profession = document.querySelector('#profession');
    var pet = document.querySelector('#pet');
    var location = document.querySelector('#location');
    var good = document.querySelector('#good');

    // Fill them with the provided answers
    home.innerText = answers['mash'];
    profession.innerText = answers['profession'];
    pet.innerText = answers['pet'];
    location.innerText = answers['location'];
    good.innerText = answers['good'];  

    home.innerHTML = answers.mash;  // Change the content of the element in the HTML doc with the id "home" to the "mash" value in answers 
    profession.innerHTML = answers.profession;  // Change the content of the element in the HTML doc with the id "career" to the "career" value in answers 
    pet.innerHTML = answers.pet;
    location.innerHTML = answers.location;
    good.innerHTML = answers.good;

}

function handle_submission(evt) {
    evt.preventDefault();  // Stop the form from reloading the page 
    evt.stopPropagation();  // Stop the form from reloading the page

    // Build up our answers object
    var answers = {
        'mash': mash_choice(),
        'profession': get_answer('profession'),
        'pet': get_answer('pet'),
        'location': get_answer('location')
        //'good': get_answer('good')
    }
    // Fill in the answers
    fill_in_answers(answers);

    var answer_div = document.querySelector('#answers');
    answer_div.classList.add('show');
}

// Find the form on the page and attach a handler for when it's submitted
var form = document.querySelector('#mash');  
form.addEventListener('submit', handle_submission);  // Anytime the form is submitted, we want to call the function handle_submission 

In the game the field delivers "undefined". I commented out a section of code (4 paragraphs from the end) that seems necessary because otherwise the script won't run. See last line below.

 // Build up our answers object
    var answers = {
        'mash': mash_choice(),
        'profession': get_answer('profession'),
        'pet': get_answer('pet'),
        'location': get_answer('location')
        //'good': get_answer('good')

1 Answer

Sergey Podgornyy
Sergey Podgornyy
20,660 Points

Did you put all commas in proper places?

var answers = {
        'mash': mash_choice(),
        'profession': get_answer('profession'),
        'pet': get_answer('pet'),
        'location': get_answer('location'),
        'good': get_answer('good')
    }

Sergey, That did the trick. My MASH game is working perfectly now.

Thank you,

Jason