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  Emre Havan
8,569 PointsCant compile, pretty sure code is fine though ./
I have written the method as required, but cant check my work, it says it cant be compiled because of something wrong with Robot class, but could not figure it out :((
class Point {
    var x: Int
    var y: Int
    init(x: Int, y: Int) {
        self.x = x
        self.y = y
    }
}
enum Direction {
    case left
    case right
    case up
    case down
}
class Robot {
    var location: Point
    init() {
        self.location = Point(x: 0, y: 0)
    }
    func move(_ direction: Direction) {
        switch direction {
        case .left: location.x -= 1
        case .right: location.x += 1
        case .up: location.y += 1
        case .down: location.y -= 1
    }
}
1 Answer
Jennifer Nordell
Treehouse TeacherHi there!  You're doing great, but you've made a tiny omission.  Your Robot class is not closed.  You start the move function then start a switch statement.  The switch has a matching closed curly brace and so does the move function, but the class also needs one.  When I add a single closing curly brace to the end of your code (to close the Robot class), your code passes!
Hope this helps!