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Xavi Domingo2,311 Points
Can't get the length of a hand
I don't know what it means. I've tried it in an external IDE and it seems to work.
import random class Die: def __init__(self, sides=2): if sides < 2: raise ValueError("Can't have fewer than two sides") self.sides = sides self.value = random.randint(1, sides) def __int__(self): return self.value def __add__(self, other): return int(self) + other def __radd__(self, other): return self + other def __repr__(self): return str(self.value) class D20(Die): def __init__(self): super().__init__(sides=20)
from dice import D20 class Hand(list): def __init__(self, *args, **kwargs): super().__init__() def roll(self, size, die_class=D20): for _ in range(size): self.append(die_class()) return self @property def total(self): return sum(self)
Kai Long Chan3,238 Points
The roll method in the hands.py should be class method.
The list append should move to the init because the question mentioned that "Hand.roll(2)" is called