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Python Python Collections (2016, retired 2019) Dungeon Game Hit points

fahad lashari
fahad lashari
6,771 Points

Can't really understand clearly enough what the question requires me to do? Any help?

I've done the solution that I implement into my own dungeon game. However it doesn't seem to work here. Any pointers would be appreciated.

kind regards,

Fahad

movement.py
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)

def move(player, direction):
    x, y, hp = player
    x1, y1 = direction
    if x1 == 0:
        hp-5
    if  x1 == 9:
        hp-5     
    if  y1 == 0:
        hp-5
    if  y1 == 9:
        hp-5    

    return x, y, hp

2 Answers

You haven't changed the original x, y coordinates.

# using your code as an example where:
x1, y1 = direction
# change x, y values according to direction 
x, y = x + x1, y + y1

Then

    if x > 9:
        hp -= 5
        x -= 1
    elif x < 0:
        hp -= 5
        x += 1

Do the same for y-value and return x, y, hp

# -= is called a decrement
x -= 5
# is the same as
x = x - 5

# += is called an increment
x += 5
# is the same as
x = x + 5
fahad lashari
fahad lashari
6,771 Points

Hi Thanks for answering the question. Can you explain a bit more in terms of what the:

x -= 1

and

x += 1

do.

And also. Where did the 'x2' come from?

Kind regards,

Fahad

Sorry Fahad, x2 should be y1. I changed it in my code example.

fahad lashari
fahad lashari
6,771 Points

Leonard Bode

No worries at all. I figure it would be y1. I am just re-doing the challenge to understand everything that is happening.

Kind regards,

Fahad

fahad lashari
fahad lashari
6,771 Points

Hi Leonard Bode, I know you've already answered my question. However I am still a bit hung up on the purpose of:

x -=1

and

x+=1

I would just like to know what role do they play in this task. I am asking this as it will help me understand the question a bit more.

No problem, Fahad. If you look back to my answer you see that we change the values of x or y depending on direction.

def move(player, direction):
    x, y, hp = player
    x_move, y_move = direction
    # here we change x, y according to direction
    x, y = x + x_move, y + y_move
    # then we check if x or y is some invalid integer
    if x > 9:
        # if it is an invalid integer, like 10 or -1, we remove 5 health points and return the player to a valid integer
        # in this cases, x is greater than 9, ie 10. Therefore, we remove 5 hp and make x = 9
        hp -= 5
        x -= 1
    elif x < 0:
        hp -= 5
        x += 1
    elif y > 9:
        hp -= 5
        y -= 1
    elif y < 0:
        hp -= 5
        y += 1

Then, if x or y is greater than 9 or less than 0, we subtract 5 from health because the player ran into a wall, and we return the player to a valid x, y coordinate.

    if x > 9:
        hp -= 5
        x -= 1

Because we assume that if x > 9 then x must be equal to 10, the above code is the same as this:

    if x == 10:
        hp -= 5
        x -= 1

# and the above code is the same as saying:
    if x == 10:
        hp -= 5
        x = 9

So,

x -= 1

just returns x to a valid integer.