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Joel Price
13,711 PointsChecked my draw_map() function and it appears identical to what was written in the video, but my map is really screwy
My map ends up looking uneven and awkward when I run the game. The top row is fine then the next row down is just really long. So instead of a box, I just get something very different. If anyone has any ideas on what's going wrong, I'd appreciate your help.
Thank you.
CELLS = [(0, 0), (1, 0), (2, 0), (3, 0), (4,0),
(0, 1), (1, 1), (2, 1), (2, 1), (2, 1),
(0, 2), (1, 2), (2, 2), (2, 2), (2, 2),
(0, 3), (1, 3), (2, 3), (2, 3), (2, 3),
(0, 4), (1, 4), (2, 4), (2, 4), (2, 4)]
def clear_screen():
os.system('cls' if os.name == 'nt' else 'clear')
def get_locations():
return random.sample(CELLS, 3)
def move_player(player, move):
x, y = player
if move == "LEFT":
x -= 1
if move == "RIGHT":
x += 1
if move == "UP":
y -= 1
if move == "DOWN":
y += 1
return x, y
def get_moves(player):
moves = ["LEFT", "RIGHT", "UP", "DOWN"]
x, y = player
if x == 0:
moves.remove("LEFT")
if x == 4:
moves.remove("RIGHT")
if y == 0:
moves.remove("UP")
if y == 4:
moves.remove("DOWN")
return moves
def draw_map(player):
print(" _" * 5)
tile = "|{}"
for cell in CELLS:
x, y = cell
if x < 4:
line_end = ""
if cell == player:
output = tile.format("X")
else:
output = tile.format("_")
else:
line_end = "\n"
if cell == player:
output = tile.format("X|")
else:
output = tile.format("_|")
print(output, end = line_end)
def game_loop():
monster, door, player = get_locations()
while True:
draw_map(player)
valid_moves = get_moves(player)
print("Room: {}".format(player))
print("You can move {}".format(", ".join(valid_moves)))
print("Type QUIT to quit")
move = input("> ")
move = move.upper()
if move == 'QUIT':
break
if move in valid_moves:
player = move_player(player, move)
else:
input("\n ** Walls are hard, stop running into them. **\n")
clear_screen()
clear_screen()
print("DUNGEON QUEST!")
input("Press return to start!")
clear_screen()
game_loop()
1 Answer

james south
Front End Web Development Techdegree Graduate 33,258 Pointsyour drawmap function only prints a newline if x is not < 4, but this only happens once. if you look at all the tuples in CELLS, there is only one where x is not < 4, that is the only place where the else block that has the newline is entered. i don't know exactly what you are going for here but if CELLS looked like the following, with every 5th tuple having an X of 4 and thus printing a newline, you get a 5X5 square.
CELLS = [(0, 0), (1, 0), (2, 0), (3, 0), (4,0),
(0, 1), (1, 1), (2, 1), (3, 1), (4, 1),
(0, 2), (1, 2), (2, 2), (3, 2), (4, 2),
(0, 3), (1, 3), (2, 3), (3, 3), (4, 3),
(0, 4), (1, 4), (2, 4), (3, 4), (4, 4)]
Joel Price
13,711 PointsJoel Price
13,711 PointsAfter rechecking my CELLS, turns out they were the problem and I didn't type them in write. You've saved my code again! Thank you