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Start your free trialfreddie
2,762 PointsCode not running: "TypeError: 'list' object is not callable"
Hi my code is not working i have checked the related questions but did not come up with a solution.
game.py:
.fun {
background-color: yellow;
color: pink;
font-size: 5000px;
}
from cards import Card
import random
class Game:
def __init__(self):
self.size = 4
self.card_options = ['Add', 'Boo', 'Egg', 'Hut', 'Tab', 'Nut', 'Woo', 'Top']
self.columns = ['A', 'B', 'C', 'D']
self.cards = []
self.locations = []
for column in self.columns:
for num in range(1, self.size + 1):
self.locations.append(f'{column}{num}')
def set_cards(self):
used_locations = []
for name in self.card_options:
for i in range(2):
available_locations = set(self.locations) - set(used_locations)
random_location = random.choice(list(available_locations))
used_locations.append(random_location)
card = Card(name, random_location)
self.cards.append(card)
#methods
#create cards
#create grid
#check for matches
#check game won
#run the game
#dunder main
if __name__ == '__main__':
game = Game()
game.set_cards()
for card in game.cards():
print(card)
#create game instance
#call start game
cards.py:
.fun {
background-color: yellow;
color: pink;
font-size: 5000px;
}
class Card():
def __init__(self, name, location):
self.name = name
self.location = location
self.matched = False
def __eq__(self, other):
return self.name == other.name
def __str__(self):
return f'Your cards is {self.name}'
if __name__ == '__main__':
card1 = Card('egg', 'A1')
card2 = Card('hut', 'B4')
card3 = Card('egg', 'C3')
print(card1 == card2)
print(card1 == card3)
print(card3 == card2)
print(card1)
The error code I receive is:
Traceback (most recent call last):
File "/home/treehouse/workspace/game.py", line 38, in <module>
for item in game.cards():
TypeError: 'list' object is not callable
Thank you in advance
2 Answers
Chris Freeman
Treehouse Moderator 68,441 PointsHey Frederic Stein, in the dunder main code for loop, you loop over game.cards()
for card in game.cards():
print(card)
game
is an instance of Game
. The cards
attribute is defined by the __init__
code self.cards = []
, then this list is further defined in set_cards
method using the line self.cards.append(card)
.
By placing a () at the end of game.cards()
you are calling the function game.cards
. Remove the parens so that you are looping over the list game.cards
instead of trying to loop over the results of the call to the non-existent game.cards()
function.
Post back if you need more help. Good luck!!
freddie
2,762 PointsThank you very much for your help!