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asafitch
3,796 PointsCode works locally, but doesn't pass the test. Feedback isn't verbose, so not clear what's up.
This seems to fulfill the specifications, and works on my local machine, but apparently isn't "correct." Anyone know what's going on?
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
class Hand(list):
@property
def total(self):
total = 0
for item in self:
total += int(item)
return total
def roll(dice=1):
result_hand = Hand()
for _ in range(dice):
result_hand.append(D20())
return result_hand
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
class Hand(list):
@property
def total(self):
total = 0
for item in self:
total += int(item)
return total
def roll(dice=1):
result_hand = Hand()
for _ in range(dice):
result_hand.append(D20())
return result_hand
1 Answer

Alexander Davison
65,454 PointsThe only problem I can see is that your missing @classmethod
before the roll
definition. Unfortunately, it seems that it still does not work even if you add that. I am unsure of the reason why, so I'll leave the rest up to somebody else to answer!
nakalkucing
12,964 Pointsnakalkucing
12,964 PointsHi asafitch! You have not imported D20 from dice at the top of your hands.py. Once you have, you will get more explicit feedback. Hope this helps, and good luck with your coding! :)