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Tommy Gebru30,164 Points
Ok so i have given up with Sublime Text 2 and downloaded Codekit however it seems very tricky to navigate and I need help as I follow along with the lesson plan. (As someone new to text editors and coding, please help me make sense of Codekit on Mac.)
Tommy Gebru30,164 Points
Ok well the lesson plan i am on says to download from a list of 4. first sublime wouldnt let me begin a new tab and save it as "index.html" because a pop up window said it read as "unable to save /index.html" So i gave up an hour later and downloaded CodeKit but that just gave me a headache... Please help !
Assuming you're a beginner, when it comes to specific editors, it's perhaps way too soon to stress what editors you'll stick with or not as opposed to just learning.
After all, you can have the best tools in the world to make a particular product, but t if you don't even know how to make a good product, or where to start, those tools won't do you any good (and you having them).
I'd recommend using Codepen.io or Treehouse's workspaces to just follow long without much fuss. (SassMeister I'd recommend for the Sass course, being a dedicated online editor for Sass ).
Codepen.io in particular is especially handy towards being able to immediately share specific work that's acting up for others to immediately help you.
That said, when it comes to actual editors you can install on your computer , there's pretty much little a text editor can differentiate itself from other ones outside the plugins the unique communities behind each one comes up with.
Many would argue, myself included, that IDEs, outside of cost, are better suited for use towards learning and increased productivity. For example, you get immediate feedback on mistakes you've made as you code, deprecated methods, and newer methods that may save you time.
There's many plug-ins that's popular for editors such as Sublime that are merely limited versions of what industry-standard IDEs provide you out of the box.
Eventually, you'll want to try out Vim or Emacs--especially if you're pursuing a career as a developer. These editors are some of the oldest editors out there that as a result benefit from mature conventions, plugins, and features towards coding efficiently and quickly as much as possible.
They're great obviously to be as supported as long as the have.
They were built with the philosophy of not needing a mouse and that being in fact a strength towards a more efficient editor. This philosophy resulted in both being far more efficient towards writing, editing, and deleting code than essentially all editors released around the time they were created.
The goals of both were accomplished so well, they usually allow you to code more efficiently and faster than most editors even today.
Overall, I stress you don't focus as much about editors. Otherwise you won't have much time to do much else.