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7,906 PointsDetail View Controller dismisses before UISnapBehavior completes.
Is anyone else running into this issue? I have tried to add resistance by adding a UIDynamicItemBehavior to my view (in this case, a button named "myPhoto"). But, that did not help either. Here's my code:
- (IBAction)dismissButtonTapped:(id)sender {
self.animator = [[UIDynamicAnimator alloc] initWithReferenceView:self.view];
UIDynamicItemBehavior *resistance = [[UIDynamicItemBehavior alloc] initWithItems:@[self.myPhoto]];
resistance.resistance = 1000.0f;
[self.animator addBehavior:resistance];
UISnapBehavior *snap = [[UISnapBehavior alloc] initWithItem:self.myPhoto
snapToPoint:CGPointMake(CGRectGetMidX(self.view.bounds), (CGRectGetMaxY(self.view.bounds) +180.0f))];
[self.animator addBehavior:snap];
[self.presentingViewController dismissViewControllerAnimated:YES completion:nil];
}
EDIT to add that if I comment out the code to dismiss the view controller, the snap behavior works as you would expect.
EDIT, again, to add that I found a work around using a half-second delay between the snap behavior and dismissing the view controller. But I have a feeling that this isn't the best way to do things.