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Start your free trialOprea Mihai
5,592 Pointsdice roll
Can you help me? I'm out of ideeas and I tried a lot of things. I don't get it to work not even in my PyCharm. thank you !
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
from dice import D20
class Hand(list):
def __init__(self):
super().__init__(size=2,die_class=D6)
def roll(self,size,die_class):
for _ in range(size): # aici creem obiectele importate din clasa de D6(zarurile)
self.append(die_class())
self.sort()
def _by_value(self,value):
dice=[]
for die in self:
if die == value:
dice.append(die)
return dice
@property
def total(self):
return sum(self)
1 Answer
Steven Parker
231,269 PointsHere's a few hints:
- you may not need to override
__init__
- you should also not need a
_by_value
method - the roll method does need a size argument, but it should not require any other argument(s)
- the roll method will be used to create instances, so it might help to make it a class method
- you won't need to sort anything
Oprea Mihai
5,592 PointsOprea Mihai
5,592 PointsI mean the hands.py