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Python Object-Oriented Python Dice Roller RPG Roller

dice.py

what's wrong?

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other
class D20(Die):
    def __init__(self,size=20):
        super().__init__(size)
class Hand(list):

    def __init__(self, size=0, die_class=D20):
        super().__init__()
        for _ in range(size):
            self.append(die_class())

    @classmethod
    def roll(cls, size=2):
        return cls(size=size)

    @property
    def total(self):
        return sum(self)
h = Hand.roll(2)
t = h.total
hands.py
class Hand(list):
    @property
    def total(self):
        return sum(self)

1 Answer

Rich Zimmerman
Rich Zimmerman
24,063 Points

What kind of error are you getting?

I do see an error with your "h" variable

h = Hand.roll(2)

you need to instantiate the Hand class, something like

h = Hand()
this_roll = h.roll(2)