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Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.  # Don't really know if I understood the instructions correctly

Here's what I tried. It looks OK to me but maybe I did not understand the instructions correctly.

BR, Kimmo

movement.py
```# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)

def move(player, direction):
x, y, hp = player
X, Y = direction

while True
if x+X < 0:
hp = hp-5
break
elif x+X > 9:
hp = hp-5
break
elif y+Y < 0:
hp = hp-5
break
elif y+Y > 9:
hp = hp-5
break

x = x + X
y = y + Y

if x > 9:
x = 9
elif x < 0:
x = 0
if y > 9:
y = 9
elif y < 0:
y = 0

return x, y, hp
``` MOD

There are two issues with using the `while` loop.

• A missing colon after `while True` is a syntax error
• if the new position doesn't go past a wall, then the `while` loops forever!

You are actually very close. The `while` loop can be replace with the one of the following:

```# use just the if portion
#while True:
if x+X < 0:
hp = hp-5
# break
elif x+X > 9:
hp = hp-5
#break
elif y+Y < 0:
hp = hp-5
#break
elif y+Y > 9:
hp = hp-5
#break

# or combine the if/elif into a single if:
if x+X < 0 or x+X > 9 or y+Y < 0 or y+Y > 9:
hp = hp-5
```