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Python Python Collections (2016, retired 2019) Dungeon Game Hit points

Kimmo Ojala
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.a{fill-rule:evenodd;}techdegree
Kimmo Ojala
Python Web Development Techdegree Student 8,257 Points

Don't really know if I understood the instructions correctly

Here's what I tried. It looks OK to me but maybe I did not understand the instructions correctly.

BR, Kimmo

movement.py
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)

def move(player, direction):
    x, y, hp = player
    X, Y = direction

    while True
        if x+X < 0:
            hp = hp-5
            break
        elif x+X > 9:
            hp = hp-5
            break
        elif y+Y < 0:
            hp = hp-5
            break
        elif y+Y > 9:
            hp = hp-5
            break

    x = x + X
    y = y + Y      

    if x > 9:
        x = 9
    elif x < 0:
        x = 0
    if y > 9:
        y = 9
    elif y < 0:
        y = 0 

    return x, y, hp

2 Answers

Chris Freeman
MOD
Chris Freeman
Treehouse Moderator 68,423 Points

There are two issues with using the while loop.

  • A missing colon after while True is a syntax error
  • if the new position doesn't go past a wall, then the while loops forever!

You are actually very close. The while loop can be replace with the one of the following:

# use just the if portion
    #while True:
    if x+X < 0:
            hp = hp-5
            # break
    elif x+X > 9:
            hp = hp-5
            #break
    elif y+Y < 0:
            hp = hp-5
            #break
    elif y+Y > 9:
            hp = hp-5
            #break

# or combine the if/elif into a single if:
    if x+X < 0 or x+X > 9 or y+Y < 0 or y+Y > 9:
        hp = hp-5
Kimmo Ojala
seal-mask
.a{fill-rule:evenodd;}techdegree
Kimmo Ojala
Python Web Development Techdegree Student 8,257 Points

Thanks Chris! I really appreciate your way of pointing out the things that need to be fixed. It was easy to fix the code after reading your comments.

BR, Kimmo