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Python

Dungeon Game bug, returning wrong output..

Hey everybody, so i followed the Dungeon Game tutorial step by step and for some reason when i'm in room (0, 2) it's returning two X's in the maze, then when i'm in room (1,2), it's not returning any X's. Please help! :)

Hey everybody, so i followed the Dungeon Game tutorial step by step and for some reason when i'm in room (0, 2) it's returning two X's in the maze, then when i'm in room (1,2), it's not returning any X's. Please help! :)

import random

CELLS = [(0, 0), (0, 1), (0, 2),
         (1, 0), (1, 1), (0, 2),
         (2, 0), (2, 1), (2, 2)]

def get_locations():
  monster = random.choice(CELLS)
  door = random.choice(CELLS)
  start = random.choice(CELLS)
  if monster == door or monster == start or door == start:
    return get_locations()
  return monster, door, start

def move_player(player, move):
  # player = (x, y)
  x, y = player

  if move == 'LEFT':
    y -= 1
  elif move == 'RIGHT':
    y += 1
  elif move == 'UP':
    x -= 1
  elif move == 'DOWN':
    x += 1

  return x, y

def get_moves(player):
  moves = ['LEFT', 'RIGHT', 'UP', 'DOWN']
  # player = (x, y)

  if player[1] == 0:
    moves.remove('LEFT')
  if player[1] == 2:
    moves.remove('RIGHT')
  if player[0] == 0:
    moves.remove('UP')
  if player[0] == 2:
    moves.remove('DOWN')

  return moves

def draw_map(player):
  print(' _ _ _')
  tile = '|{}'

  for idx, cell in enumerate(CELLS):
    if idx in [0, 1, 3, 4, 6, 7]:
      if cell == player:
        print(tile.format('X'), end='')
      else:
        print(tile.format('_'), end='')
    else:
      if cell == player:
        print(tile.format('X|'))
      else:
        print(tile.format('_|'))

monster, door, player = get_locations()
print("Welcome to the dungeon!")

while True:
  moves = get_moves(player)

  print("You're currently in room {}".format(player))

  draw_map(player)

  print("You can move {}".format(moves))
  print(" Enter QUIT to quit.")

  move = input("> ")
  move = move.upper()

  if move == 'QUIT':
    break

  if move in moves:
    player = move_player(player, move)
  else:
    print("** Walls are hard, stop walking into them! **")
    continue

  if player == door:
    print("You've escaped!")
    break
  elif player == monster:
    print("You were eaten by the grue!")
    break

1 Answer

Wade Christensen
STAFF
Wade Christensen
Treehouse Teacher

It looks like you have two (0,2) entries. In the second row, your order goes (1,0), (1,1), (0,2) rather than (1,0), (1,1), (1,2)

Thank you sir! Very much appreciated! :-)

Wade Christensen
Wade Christensen
Treehouse Teacher

Happy to help. Good luck with your future Python adventures :)