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Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today. # Dungeon Game - Movement

Not sure what is wrong with my code, but I have spend over an hour trying to fix it and still no luck.

```<p>
import os
import random

CELLS = [(0, 0), (1, 0), (2, 0), (3, 0), (4, 1),
(0, 1), (1, 1), (2, 1), (3, 1), (4, 2),
(0, 2), (1, 2), (2, 2), (3, 2), (4, 3),
(0, 3), (1, 3), (2, 3), (3, 3), (4, 4)]

def clear_screen():
os.system('cls' if os.name == 'nt' else 'clear')

def get_locations():
random.sample(CELLS, 3)

def move_player(player, move):
x, y = player
if move == "LEFT":
x -= 1
if move == "RIGHT":
x += 1
if move == "UP":
y -= 1
if move == "DOWN":
y += 1
return x, y

def get_moves(player):
moves = ["LEFT", "RIGHT", "UP", "DOWN"]
x, y = player
if x == 0:
moves.remove("LEFT")
if x == 4:
moves.remove("RIGHT")
if y == 0:
moves.remove("UP")
if y == 4:
moves.remove("DOWN")
return moves

monster, door, player = get_locations()

while True:
valid_moves = get_moves(player)
clear_screen()
print("Welcome to the dungeon!")
print("You're currently in room {}".format(player)) #fill with player position
print("You can move {}".format(", ".join(valid_moves))) # fill with available moves
print("Enter QUIT to quit")

move = input("> ")
move = move.upper()

if move == 'QUIT':
break
if move in valid_moves:
player = move_player(player, move)
else:
print("\n ** Walls are hard! Don't run into them! **\n")
continue </p>
``` Instructions for formatting your code to display properly can be found in the Markdown Cheatsheet down below the "Add an Answer" area. :arrow_heading_down" ```monster, door, player = get_locations()