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Python Python Collections (Retired) Dungeon Game Building the Game: Part 1

Chris Nelson
Chris Nelson
4,603 Points

dungeon_game.py player error

Can't figure out why this won't run.

import random

CELLS = [(0, 0), (0, 1), (0, 2),
         (1, 0), (1, 1), (1, 2),
         (2, 0), (2, 1), (2, 2)]

def get_locations():
  monster = random.choice(CELLS)
  door = random.choice(CELLS)
  start = random.choice(CELLS)

  if monster == door or monster == start or door == start:
    return get_locations()
  return monster, door, start

def move_player(player, move):
  x, y = player
  if move == 'LEFT':
    y -= 1
  elif move == 'RIGHT':
    y += 1
  elif move == 'UP':
    x -= 1
  elif move == 'DOWN':
    x += 1
  return x, y

def get_moves(player):
  moves = ['LEFT', 'RIGHT', 'UP', 'DOWN']
  if player[1] == 0:
  if player[1] == 2:
  if player[0] == 0:
  if player[0] == 2:
  return moves

monster, door, start = get_locations()

while True:
  moves = get_moves(player)

  print("Welcome to the dungeon!")
  print("You're currently in room {}".format(player))
  print("You can move {}".format(moves))
  print("Enter QUIT to quit")

  move = input("> ")
  move = move.upper()

  if move == 'QUIT':

  if move in moves:
    player = move_player(player, move)
    print("** Walls are hard. Stop walking into them! **")

  if player == door:
    print("You escaped!")
  elif player == monster:
    print("You got eaten, dumbass!")

I get the error: Traceback (most recent call last):
File "dungeon_game.py", line 45, in <module>
moves = get_moves(player)
NameError: name 'player' is not defined

2 Answers

Abhishek Gangadhar
Abhishek Gangadhar
9,467 Points

hey, I thinks there is simple solution

monster, door, start = get_locations()

replace start by player in the above code

Chris Freeman
Chris Freeman
Treehouse Moderator 68,064 Points

It appears your player's initial position is not defined. One solution would be to add near the top of the code:

player = random.choice(CELLS)