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6,351 Pointserror handling error
can't compile the handling error from dictionary
enum ParserError: ErrorType {
case EmptyDictionary
case InvalidKey
}
struct Parser {
var data: [String : String?]?
func parse() throws {
guard var data = dict[data] else {
throw ParserError.EmptyDictionary
}
guard var data = dict["somekey"] else {
throw ParserError.InvalidKey
}
}
}
let data: [String : String?]? = ["someKey": nil]
let parser = Parser(data: data)
4 Answers
Konrad Król
4,454 PointsNope. It works perfectly fine for challenge task 1 of 3:
enum ParserError: ErrorType {
case EmptyDictionary
case InvalidKey
}
struct Parser {
var data: [String : String?]?
func parse() throws {
if let someDict = data {
if let someData = someDict["someKey"]{
//code here
} else {
throw ParserError.InvalidKey
}
}
else {
throw ParserError.EmptyDictionary
}
}
}
let data: [String : String?]? = ["someKey": nil]
let parser = Parser(data: data)
Konrad Król
4,454 PointsHi, first you should check if data in dictionary exists if FALSE you throw an error .EmptyDictionary if TRUE you check if value for "someKey" exists, and again if FALSE throw an error .InvalidKey like this:
struct Parser {
var data: [String : String?]?
func parse() throws {
if let someDict = data {
if let someData = someDict["someKey"]{
// TRUE statement code is not required here
} else {
throw ParserError.InvalidKey
}
}
else {
throw ParserError.EmptyDictionary
}
}
}
jc laurent
6,351 Pointsthks but still giving me a ton of errors
jc laurent
6,351 Pointsyes, Don't know what was going on. thks Mate!