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Game Development Components in Unity Organizing Code into Methods Project Overview

Ranvir Sahota
Ranvir Sahota
9,844 Points

Error: ParticleCollisionSystem obsoleteuse colliderComponent

Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs(41,48): error CS0619: UnityEngine.ParticleCollisionEvent.collider' is obsolete:collider property is deprecated. Use colliderComponent instead, which supports Collider and Collider2D components.'

https://pastebin.com/EhDWMrbR

2 Answers

Ranvir Sahota
Ranvir Sahota
9,844 Points

I found a fix and decided to post my solution just in case others find themselves in the same situation Comment out these lines (Line numbers should start around 42 and end at 48):

            /*var col = m_CollisionEvents[i].collider;
            var attachedRigidbody = col.GetComponent<Rigidbody>();
            if (attachedRigidbody != null)
            {
               Vector3 vel = m_CollisionEvents[i].velocity;
                attachedRigidbody.AddForce(vel*force, ForceMode.Impulse);
            }*/

You'll find the script here: Components in Unity\Assets\Standard Assets\ParticleSystems\Scripts\WaterHoseParticles.cs If anyone knows the game object name this script is attached to please inform me. I have tried to find the game object the script is attached but have failed. I would like to resolve this issue and the current fix could cause poblems later on.

Greg Austin
Greg Austin
10,890 Points

Or you could just do what the console says and change:

var col = m_CollisionEvents[i].collider;

to:

var col = m_CollisionEvents[i].colliderComponent;

I think that's all there is to it...I'll confirm when I get through the rest without any related errors