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Start your free trialMatthew Earlywine
3,508 PointsFinal Task of OOP Hands.py
I got stuck on this task and after a while I checked online to see what others had done. Well I saw several that stated to pass task 3, so I added thought this would be the answer but I get an error code saying "didn't get a new roll
from dice import D6
class Hand(list):
def __init__(self, size=0, die_class=None, *args, **kwargs):
if not die_class:
raise ValueError("You must provide a die class")
super().__init__()
for _ in range(size):
self.append(die_class())
self.sort()
def _by_value(self, value):
dice = []
for die in self:
if die == value:
dice.append(die)
return dice
class CapitalismHand(Hand):
def __init__(self, *args, **kwargs):
super().__init__(size=2, die_class=D6, *args, **kwargs)
@property
def doubles(self):
if self[0] == self[1]:
return True
@classmethod
def reroll(cls):
return cls
@property
def ones(self):
return self._by_value(1)
@property
def twos(self):
return self._by_value(2)
@property
def threes(self):
return self._by_value(3)
@property
def fours(self):
return self._by_value(4)
@property
def fives(self):
return self._by_value(5)
@property
def sixes(self):
return self._by_value(6)
@property
def _sets(self):
return {
1: len(self.ones),
2: len(self.twos),
3: len(self.threes),
4: len(self.fours),
5: len(self.fives),
6: len(self.sixes)
}
1 Answer
Steven Parker
231,269 PointsFor the "double" method, the instructions said, "It should return True if both of the dice have the same value. Otherwise, return False.". It looks like you have the first case covered, but you still need to return False
otherwise.
Then for the "reroll" method, remember that you have to put parentheses after the class name to create a new instance.
Matthew Earlywine
3,508 PointsMatthew Earlywine
3,508 PointsThanks Steven! I didn't put the False and still passed. Why would that be?
Steven Parker
231,269 PointsSteven Parker
231,269 PointsPerhaps the validator isn't testing both cases. You might want to alert the Support folks about it as a possible bug.