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Game Development

Fly wont disappear

My Fly wont disappear and I checked the other two questions and looked at everything but nothing is working and help? Here is the code.

using UnityEngine; using System.Collections;

public class FlyPickup : MonoBehaviour {

void OnTriggerEnter(Collider other) {

    // If the collider other is tagged with "player"...
    if (other.CompareTag ("Player")) {

        Destroy (gameObject);


Seth Kroger
Seth Kroger
56,412 Points

Did you make sure you added the tag "Player" to the frog in the Unity editor?

changed the tag to "Player" instead of Player but it still wont work