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Start your free trialZheng Lai
2,271 Pointsfor the following code in the for loop: europeanCapitals.append(world[key]) why wouldn't this line of code compile
var europeanCapitals: [String] = []
var asianCapitals: [String] = []
var otherCapitals: [String] = []
let world = [
"BEL": "Brussels",
"LIE": "Vaduz",
"BGR": "Sofia",
"USA": "Washington D.C.",
"MEX": "Mexico City",
"BRA": "Brasilia",
"IND": "New Delhi",
"VNM": "Hanoi"]
for (key, value) in world {
// Enter your code below
switch key {
case "VNM","BEL","BGR" : europeanCapitals.append(world[key]);
case "IND","VNM","LIE" : asianCapitals.append(value);
default : otherCapitals.append(value);
}
// End code
}
In the above code, why " europeanCapitals.append(world[key]);" wouldn't compile?
var europeanCapitals: [String] = []
var asianCapitals: [String] = []
var otherCapitals: [String] = []
let world = [
"BEL": "Brussels",
"LIE": "Vaduz",
"BGR": "Sofia",
"USA": "Washington D.C.",
"MEX": "Mexico City",
"BRA": "Brasilia",
"IND": "New Delhi",
"VNM": "Hanoi"]
for (key, value) in world {
// Enter your code below
switch key {
case "VNM","BEL","BGR" : europeanCapitals.append(value);
case "IND","VNM","LIE" : asianCapitals.append(value);
default : otherCapitals.append(key);
}
// End code
}
2 Answers
Steve Hunter
57,712 PointsHi there,
You want to do exactly what you have done with the previous two cases; append the value
.
Also, you need to include Vietnam only once, and move Liechtenstein back into Europe.
switch key {
case "LIE","BEL","BGR" : europeanCapitals.append(value);
case "IND","VNM" : asianCapitals.append(value);
default : otherCapitals.append(value);
}
I hope that helps,
Steve.
Steve Hunter
57,712 PointsAlternatively, you'll need to unwrap the dictionary element - dictionaries return optionals. So, to access world
directly and for a second time given that the for
loop is already managing this, you can use a bang:
switch key {
case "LIE","BEL","BGR" : europeanCapitals.append(world[key]!);
case "IND","VNM" : asianCapitals.append(world[key]!);
default : otherCapitals.append(world[key]!);
}
That's not pretty but it would work.
Steve.