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Game Development How to Make a Video Game Score, Enemies, and Game State Add a Start and End

Hassan Wattar
Hassan Wattar
1,166 Points

game starts without me even pressing spacebar and frog dosent move

i checked all my code i dont see anything wrong here is my code

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement;

public class GameState : MonoBehaviour { private bool gameStarted = false; [SerializeField] private Text gameStateText; [SerializeField] private GameObject player; [SerializeField] private BirdMovement birdMovement; [SerializeField] private FollowCamera followCamera; private float restartDelay = 3f; private float restartTimer; private PlayerMovement playerMovement; private PlayerHealth playerHealth; // Use this for initialization void Start () { Cursor.visible = false;

    playerMovement = player.GetComponent<PlayerMovement>();
    playerHealth = player.GetComponent<PlayerHealth>();

    playerMovement.enabled = false;
    birdMovement.enabled = false;
    followCamera.enabled = false;
}

// Update is called once per frame
void Update ()
{
    if (gameStarted == false && Input.GetKeyUp (KeyCode.Space))
    {
        StartGame();
    }
    if (playerHealth.alive == false)
    {
        EndGame();

        restartTimer = restartTimer + Time.deltaTime;

        if(restartTimer >= restartDelay)
        {
            SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
        }
    }
}
private void StartGame ()   
{
    //set the game state
    gameStarted = true;

    // remove start text
    gameStateText.color = Color.clear;

    //allow player to move
    playerMovement.enabled = true;

    //allow bird to move
    birdMovement.enabled = true;

    //allow camera to move 
    followCamera.enabled = true;
}

private void EndGame ()
{
    // set the game state
    gameStarted = false;

    //show game over text
    gameStateText.color = Color.white;
    gameStateText.text = "Game Over!";

    // remove player from game
    player.SetActive(false);
}

}

pls help

1 Answer

pet
pet
10,908 Points

Maybe if you press the space button it will then allow you to move.

Hope this helps.