Welcome to the Treehouse Community
The Treehouse Community is a meeting place for developers, designers, and programmers of all backgrounds and skill levels to get support. Collaborate here on code errors or bugs that you need feedback on, or asking for an extra set of eyes on your latest project. Join thousands of Treehouse students and alumni in the community today. (Note: Only Treehouse students can comment or ask questions, but non-students are welcome to browse our conversations.)
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and a supportive community. Start your free trial today.

bradleyaustin
5,663 PointsGetting Back None as weapon
If I put in s a or b right away I get correct info however if I put in anything else first and then put in s a or b I get none as the weapon type.
class Character(object):
experience = 0
hit_points = 10
def get_weapon(self):
weapon_choice = input("Weapon ([S]word, [A]xe, [B]ow: ").lower()
if weapon_choice in 'sab':
if weapon_choice == 's':
return 'sword'
elif weapon_choice == 'a':
return 'axe'
else:
return 'bow'
else:
self.get_weapon()
def __init__(self, **kwargs):
self.name = input("Name: ")
self.weapon = self.get_weapon()
for key, value in kwargs.items():
setattr(self, key, value)
from monster import *
from character import Character
azog = Troll()
snaga = Goblin()
draco = Dragon()
player1 = Character()
print(azog)
print(snaga)
print(draco)
print(player1.name)
print(player1.weapon)
print(player1.experience)
print(player1.hit_points)
Output:
Name: Brad
Weapon ([S]word, [A]xe, [B]ow: asd
Weapon ([S]word, [A]xe, [B]ow: s
Yellow, Troll, HP: 3, XP 3
Green, Goblin, HP: 1, XP 1
Green, Dragon, HP: 5, XP 9
Brad
None
0
10
[MOD: added ```python formatting -cf]
1 Answer

bradleyaustin
5,663 PointsI got the answer did not have return after the last else:
return self.get_weapon()
Kevin Faust
15,353 PointsKevin Faust
15,353 Pointsha! thats funny. i had the exact same problem as you