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iOS Build a Simple iPhone App with Swift Creating a Data Model Finishing Up Our Model

Getting error that states: Unresolved identifier 'unsignedRandomNumber'

I did the same code that the teacher used but I got the above error. What does this mean and how I make my code work? Thank you!

Jhoan Arango
Jhoan Arango
14,575 Points

Hello Isabel

Try copying and pasting your code on here, it may help us look into it and see if you have any issues.

my code is another answer

2 Answers

Jhoan Arango
Jhoan Arango
14,575 Points

Hello Isabel:

The problem is very simple, but one that can be hard to catch. Check the spelling on both unsigendRandomNumber. They should match.

Omg you're right!I would've never caught that!!!! wow how did u spot that? lol

Jhoan Arango
Jhoan Arango
14,575 Points

lol well, Xcode points out to the error and I didn’t see any problem until I erased it and tried to typed it in, and the autocomplete finished it for me. So I figured there was a problem in spelling. It happens all the time.

Good luck and let me know if you need more help

FactBook.swift:

import Foundation

struct FactBook {
    let factsArray = [
        "Ants stretch when they wake up in the morning.",
        "Ostriches can run faster than horses.",
        "Olympic gold medals are actually made mostly of silver.",
        "You are born with 300 bones; by the time you are an adult you will have 206.",
        "It takes about 8 minutes for light from the Sun to reach Earth.",
        "Some bamboo plants can grow almost a meter in just one day.",
        "The state of Florida is bigger than England.",
        "Some penguins can leap 2-3 meters out of the water.",
        "On average, it takes 66 days to form a new habit.",
        "Mammoths still walked the earth when the Great Pyramid was being built." ]
    func randomFact() -> String {
        var unsignedArrayCount = UInt32(factsArray.count)
        var unsigendRandomNumber = arc4random_uniform(unsignedArrayCount)      
        var randomNumber = Int(unsignedRandomNumber) <--the error is here but idk what is wrong

        return factsArray[randomNumber]
    }
}


view controller:
class ViewController: UIViewController {

    @IBOutlet weak var funFactLabel: UILabel!
  let factBook = FactBook()

    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.
        funFactLabel.text = factBook.randomFact()

    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    @IBAction func showFunFact() {

        funFactLabel.text = factBook.randomFact()
}
}

Thanks for the help!