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Python Object-Oriented Python Dice Roller RPG Roller

Stheven Cabral
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Stheven Cabral
Full Stack JavaScript Techdegree Graduate 29,854 Points

Help with Object-Oriented Python challenge task

Hi Everyone,

I can't seem to figure this OOP challenge out. I can't seem to return a list with the code that I have know. Could someone help me figure out what I'm doing wrong.

Thank You

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

    def __repr__(self):
        return str(self.value)

    def __len__(self):
        return len(self)


class D20(Die):
    def __init__(self):
        super().__init__(sides=20)
hands.py
from dice import D20

class Hand(list):
    def roll(self, size=0):
        for num in range(size):
            self.append((dice.D20))
        return self

    @property
    def total(self):
        return sum(self)

2 Answers

Steven Parker
Steven Parker
229,732 Points

You're close, but:

  • since "roll" is called directly on "Hand", it should be a class method
  • it also needs to create a new Hand instance which is what it will return
  • you don't need the "dice." prefix since you imported D20 directly
  • there should be a pair of parentheses after (not around) the D20 when it is created